Mystery Dungeon: Rescue Team
- Power
- —
- Accuracy
- 101%
- PP
- 17
The user gains the Counter status. Any damage from Physical Attack moves or a regular attack is partially returned.
- Range
- User
- Strikes
- 1
- Weight
- 15
Counter is a Fighting-type, Physical-class Move. Review its attributes, effect, game availability and every Pokémon able to learn it.
A retaliatory attack that counters any physical move, inflicting double the damage taken.
One specific move. How this move is chosen depends upon on the move being used.
Targets the last opposing Pokémon to hit the user with a physical move this turn. Inflicts twice the damage that move did to the user. If there is no eligible target, this move will fail. Type immunity applies, but other type effects are ignored. This move cannot be copied by Mirror Move, nor selected by Assist or Metronome.
Technical behavior, availability and special interactions for this move.
Rules that affect how this move interacts with abilities, items and other moves.
Compare the game-specific behavior of this move across the Mystery Dungeon version groups in which data is available.
These values belong to Mystery Dungeon. They are intentionally separate from the main-series attributes shown above.
The user gains the Counter status. Any damage from Physical Attack moves or a regular attack is partially returned.
Gives the user the Counter status. It returns damage from Physical Attack moves back to the attacking enemy.
Gives the user the Counter status. It returns damage from Physical Attack moves back to the attacking enemy.
It gives the user Counter status, returning Physical Attack damage back to the attacker.
See how this move, its values and official descriptions changed across the games.
Review compatible Pokémon, their learning method and the game version used as reference.