Description
An item to be held by a Pokémon. If the holder is hit by an attack, it will be switched out of battle.
Effects
Held : When the holder takes damage directly from a move and does not faint, it [switches out]{mechanic:switching-out} for another non-fainted Pokémon in its party, as chosen by the Trainer. This effect does not activate if another effect prevents the holder from switching out.