A single-use item to be held by a Pokémon. It allows the holder to immediately use a move that normally requires a turn to charge.
Power Herb
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Description
Held: Whenever the holder uses a move that requires a turn to charge first (Bounce, Dig, Dive, Fly, Razor Wind, Skull Bash, Sky Attack, or Solarbeam), this item is consumed and the charge is skipped. Skull Bash still provides a Defense boost.
Effect
Held: Both turns of a two-turn charge move happen at once. Consumed upon use.
Item Details
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Usage characteristics
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Game History
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Pokémon carrying Power Herb
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