One of the highest IVs
The game starts from one of the Pokémon’s highest individual values. This refers to an IV, not the final stat shown in battle.
Decode the short message shown on a Pokémon summary. Each characteristic points to one of its highest individual values and a remainder from 0 to 4.
The message is a clue, not a complete IV reading. Follow the three parts below to understand what it reveals.
The game starts from one of the Pokémon’s highest individual values. This refers to an IV, not the final stat shown in battle.
When several stats share the highest IV, a personality value decides which tied stat supplies the characteristic. That value is not part of this data contract.
The selected IV is divided by 5. Its remainder — 0, 1, 2, 3 or 4 — determines which of the five messages for that stat is displayed.
Choose a stat or browse all six groups. Within each group, cards are ordered by the `gene_mod_5` remainder.
Messages associated with the Pokémon’s individual value for health and overall vitality.
IV mod 5 = 0
“Loves to eat”
IV mod 5 = 1
“Takes plenty of siestas”
IV mod 5 = 2
“Nods off a lot”
IV mod 5 = 3
“Scatters things often”
IV mod 5 = 4
“Likes to relax”
Messages associated with the individual value that contributes to physical attacking power.
IV mod 5 = 0
“Proud of its power”
IV mod 5 = 1
“Likes to thrash about”
IV mod 5 = 2
“A little quick tempered”
IV mod 5 = 3
“Likes to fight”
IV mod 5 = 4
“Quick tempered”
Messages associated with the individual value that contributes to resistance against physical attacks.
IV mod 5 = 0
“Sturdy body”
IV mod 5 = 1
“Capable of taking hits”
IV mod 5 = 2
“Highly persistent”
IV mod 5 = 3
“Good endurance”
IV mod 5 = 4
“Good perseverance”
Messages associated with the individual value that contributes to special attacking power.
IV mod 5 = 0
“Highly curious”
IV mod 5 = 1
“Mischievous”
IV mod 5 = 2
“Thoroughly cunning”
IV mod 5 = 3
“Often lost in thought”
IV mod 5 = 4
“Very finicky”
Messages associated with the individual value that contributes to resistance against special attacks.
IV mod 5 = 0
“Strong willed”
IV mod 5 = 1
“Somewhat vain”
IV mod 5 = 2
“Strongly defiant”
IV mod 5 = 3
“Hates to lose”
IV mod 5 = 4
“Somewhat stubborn”
Messages associated with the individual value that contributes to action order in battle.
IV mod 5 = 0
“Likes to run”
IV mod 5 = 1
“Alert to sounds”
IV mod 5 = 2
“Impetuous and silly”
IV mod 5 = 3
“Somewhat of a clown”
IV mod 5 = 4
“Quick to flee”