Mystery Dungeon: Rescue Team
- Power
- 14
- Accuracy
- 100%
- PP
- 12
The user gains the Flying status making it attack strongly on the next turn. It is not possible to link this move.
- Range
- Enemy in front
- Critical rate
- 12%
- Strikes
- 1
- Weight
- 15
Fly is a Flying-type, Physical-class Move. Review its attributes, effect, game availability and every Pokémon able to learn it.
The user flies up into the sky on the first turn, then attacks on the next turn.
One other Pokémon on the field, selected by the trainer.
Inflicts regular damage. User flies high into the air for one turn, becoming immune to attack, and hits on the second turn. During the immune turn, Gust, Hurricane, Sky Uppercut, Smack Down, Thunder, Twister, and Whirlwind still hit the user normally. Gust and Twister also have double power against the user. The damage from Hail and Sandstorm still applies during the immune turn. The user may be hit during its immune turn if under the effect of Lock-On, Mind Reader, or No Guard. This move cannot be used while Gravity is in effect. This move cannot be selected by Sleep Talk.
Technical behavior, availability and special interactions for this move.
Location: Talk to one of the residents in Stow-on-Side
View games with Machines that teach this MoveRules that affect how this move interacts with abilities, items and other moves.
Compare the game-specific behavior of this move across the Mystery Dungeon version groups in which data is available.
These values belong to Mystery Dungeon. They are intentionally separate from the main-series attributes shown above.
The user gains the Flying status making it attack strongly on the next turn. It is not possible to link this move.
Gives the user a Flying status, which causes the Pokémon to charge power for 1 turn, then try a powerful attack on the next turn. You can't link this move.
Gives the user a Flying status, which causes the Pokémon to charge power for 1 turn, then try a powerful attack on the next turn. You can't link this move.
The Pokémon begins Flying, charging for a powerful strike the next turn. It can't be used in a Pokémon Stack.
UNUSED
See how this move, its values and official descriptions changed across the games.
Review compatible Pokémon, their learning method and the game version used as reference.