Mystery Dungeon: Rescue Team
- Power
- 20
- Accuracy
- 100%
- PP
- 10
The user gains the Focus Punch status and it attacks on the next turn. It is not possible to link this move.
- Range
- Enemy in front
- Critical rate
- 12%
- Strikes
- 1
- Weight
- 15
Focus Punch is a Fighting-type, Physical-class Move. Review its attributes, effect, game availability and every Pokémon able to learn it.
The user focuses its mind before launching a punch. This move fails if the user is hit before using the move.
One other Pokémon on the field, selected by the trainer.
Inflicts regular damage. If the user takes damage this turn before hitting, this move will fail. This move cannot be copied by Mirror Move, nor selected by Assist, Metronome, or Sleep Talk.
Technical behavior, availability and special interactions for this move.
Rules that affect how this move interacts with abilities, items and other moves.
Compare the game-specific behavior of this move across the Mystery Dungeon version groups in which data is available.
These values belong to Mystery Dungeon. They are intentionally separate from the main-series attributes shown above.
The user gains the Focus Punch status and it attacks on the next turn. It is not possible to link this move.
Gives the user a Focus Punch status, which causes the Pokémon to charge power for 1 turn, then try a powerful attack on the next turn. You can't link this move.
Gives the user a Focus Punch status, which causes the Pokémon to charge power for 1 turn, then try a powerful attack on the next turn. You can't link this move.
It gives the user the Focus Punch status, charging for a powerful strike the next turn. It can't be used in a Pokémon Stack.
UNUSED
See how this move, its values and official descriptions changed across the games.
Review compatible Pokémon, their learning method and the game version used as reference.