Generation III · Move No. 275

Ingrain

Ingrain is a Grass-type, Status-class Move. Review its attributes, effect, game availability and every Pokémon able to learn it.

Power
Accuracy
20 PP
#0275 Ingrain
Overview

Move description

The user lays roots that restore its own HP every turn. Because the user is now rooted, it can't switch out.

Overview

Target

User

The user.

Overview

Effect

Prevents the user from switching out. User regains 1/16 of its max HP at the end of every turn. If the user was immune to Ground attacks, it will now take normal damage from them. Roar and Whirlwind will not affect the user. The user cannot use Magnet Rise. The user may still use U-turn to leave the field. This effect can be passed with Baton Pass.

Battle mechanics

Technical behavior, availability and special interactions for this move.

Generation III Hoenn
Category No damage; inflicts status ailment
Priority 0
Condition Ingrain

Availability

Main series

Interactions

Rules that affect how this move interacts with abilities, items and other moves.

Snatchable Unusable during Sky Battles

History across games

See how this move, its values and official descriptions changed across the games.

16 versions Latest: Scarlet / Violet
Community

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Compatibility

Pokémon that learn Ingrain

Review compatible Pokémon, their learning method and the game version used as reference.

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