Mystery Dungeon: Rescue Team
- Power
- —
- Accuracy
- 100%
- PP
- 15
Damages all Pokémon in the same room. The amount of damage varies. It inflicts double damage on any digging Pokémon.
- Range
- Enemies and allies in the room
- Strikes
- 1
- Weight
- 20
Magnitude is a Ground-type, Physical-class Move. Review its attributes, effect, game availability and every Pokémon able to learn it.
This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Every other Pokémon on the field.
Inflicts regular damage. Power is selected at random between 10 and 150, with an average of 71: Magnitude | Power | Chance --------: | ----: | -----: 4 | 10 | 5% 5 | 30 | 10% 6 | 50 | 20% 7 | 70 | 30% 8 | 90 | 20% 9 | 110 | 10% 10 | 150 | 5% This move has double power against Pokémon currently underground due to Dig.
Technical behavior, availability and special interactions for this move.
Rules that affect how this move interacts with abilities, items and other moves.
Compare the game-specific behavior of this move across the Mystery Dungeon version groups in which data is available.
These values belong to Mystery Dungeon. They are intentionally separate from the main-series attributes shown above.
Damages all Pokémon in the same room. The amount of damage varies. It inflicts double damage on any digging Pokémon.
Inflicts random amounts of damage on all Pokémon in the room except the user. It will inflict double damage on a Pokémon with a Digging status.
Inflicts random amounts of damage on all Pokémon in the room except the user. It will inflict double damage on a Pokémon with a Digging status.
It inflicts random damage to Pokémon in the room except the user. A Digging Pokémon takes double damage.
The power changes every time. It damages everyone in the room, except you.
See how this move, its values and official descriptions changed across the games.
Review compatible Pokémon, their learning method and the game version used as reference.