Generation I · Move No. 156

Rest

Rest is a Psychic-type, Status-class Move. Review its attributes, effect, game availability and every Pokémon able to learn it.

Power
Accuracy
5 PP
#0156 Rest
Overview

Move description

The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.

Overview

Target

User

The user.

Overview

Effect

User falls to sleep and immediately regains all its HP. If the user has another major status effect, sleep will replace it. The user will always wake up after two turns, or one turn with Early Bird. This move fails if the Pokémon cannot fall asleep due to Uproar, Insomnia, or Vital Spirit. It also fails if the Pokémon is at full health or is already asleep.

Battle mechanics

Technical behavior, availability and special interactions for this move.

Generation I Kanto
Category Unique effect
Priority 0

Availability

TM Main series

Location: Ballonlea

View games with Machines that teach this Move

Interactions

Rules that affect how this move interacts with abilities, items and other moves.

Snatchable Heals

History across games

See how this move, its values and official descriptions changed across the games.

18 versions Latest: Scarlet / Violet 1 change
Community

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Compatibility

Pokémon that learn Rest

Review compatible Pokémon, their learning method and the game version used as reference.

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