The user lays a trap of spikes at the feet of the opposing team. The spikes will damage opposing Pokémon that switch into battle.
Spikes
Spikes is a Ground-type, Status-class Move. Review its attributes, effect, game availability and every Pokémon able to learn it.
Move description
The user lays a trap of spikes at the feet of the opposing team. The spikes will damage opposing Pokémon that switch into battle.
Target
The opposing side of the field. Affects opposing Pokémon.
Effect
Scatters spikes around the opposing field, which damage opposing Pokémon that enter the field for 1/8 of their max HP. Pokémon immune to Ground moves are immune to this damage, except during Gravity. Up to three layers of spikes may be laid down, adding 1/16 to the damage done: two layers of spikes damage for 3/16 max HP, and three layers damage for 1/4 max HP. Wonder Guard does not block damage from this effect. Rapid Spin removes this effect from its user’s side of the field. Defog removes this effect from its target’s side of the field.
Battle mechanics
Technical behavior, availability and special interactions for this move.
Availability
Location: Max Raid Battle Reward - Watt Trader - 2000W
View games with Machines that teach this MoveInteractions
Rules that affect how this move interacts with abilities, items and other moves.
History across games
See how this move, its values and official descriptions changed across the games.
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Pokémon that learn Spikes
Review compatible Pokémon, their learning method and the game version used as reference.