Generation I · Move No. 165

Struggle

Mutirão

Struggle is a Normal-type, Physical-class Move. Review its attributes, effect, game availability and every Pokémon able to learn it.

50 Power
Accuracy
1 PP
#0165 Struggle
Overview

Move description

This attack is used in desperation only if the user has no PP. It also damages the user a little.

Overview

Target

Random opponent

One opposing Pokémon, selected at random.

Overview

Effect

Inflicts typeless regular damage. User takes 1/4 its max HP in recoil. Ignores accuracy and evasion modifiers. This move is used automatically when a Pokémon cannot use any other move legally, e.g., due to having no PP remaining or being under the effect of both Encore and Torment at the same time. This move’s recoil is not treated as recoil for the purposes of anything that affects recoil, such as the ability Rock Head. It also is not prevented by Magic Guard. This move cannot be copied by Mimic, Mirror Move, or Sketch, nor selected by Assist or Metronome, nor forced by Encore.

Battle mechanics

Technical behavior, availability and special interactions for this move.

Generation I Kanto
Category Inflicts damage
Priority 0
Healing 25%

Availability

Main series

Interactions

Rules that affect how this move interacts with abilities, items and other moves.

Makes contact Blocked by Detect and Protect
Mystery Dungeon data

Struggle across Mystery Dungeon

Compare the game-specific behavior of this move across the Mystery Dungeon version groups in which data is available.

These values belong to Mystery Dungeon. They are intentionally separate from the main-series attributes shown above.

Version group

Mystery Dungeon: Explorers of Time and Darkness

#352
Power
30
Accuracy
100%
PP
1

Inflicts damage on the target. But it also inflicts damage on the user in the amount of 1/4 of its maximum HP.

Range
Front
Target
Enemy
Critical rate
8%
Weight
30
Physical
Version group

Mystery Dungeon: Explorers of Sky

#352
Power
30
Accuracy
100%
PP
1

Inflicts damage on the target. But it also inflicts damage on the user in the amount of 1/4 of its maximum HP.

Range
Front
Target
Enemy
Critical rate
8%
Weight
30
Physical
Version group

Gates to Infinity

#633
Power
5 Maximum 99
Accuracy
101% Maximum 98%
PP
20 Maximum 50

UNUSED

Range
Others
Target
Enemy
Physical

History across games

See how this move, its values and official descriptions changed across the games.

16 versions Latest: Sword / Shield 3 changes
Community

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