Generation II · Move No. 241

Sunny Day

Sunny Day is a Fire-type, Status-class Move. Review its attributes, effect, game availability and every Pokémon able to learn it.

Power
Accuracy
5 PP
#0241 Sunny Day
Overview

Move description

The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.

Overview

Target

Entire field

The entire field. Affects all Pokémon.

Overview

Effect

Changes the weather to sunshine for five turns, during which Fire moves inflict 50% extra damage, and Water moves inflict half damage. If the user is holding Heat Rock, this effect lasts for eight turns. Pokémon cannot become frozen. Thunder has 50% accuracy. Solar Beam skips its charge turn. Moonlight, Morning Sun, and Synthesis heal 2/3 of the user’s max HP. Pokémon with Chlorophyll have doubled original Speed. Pokémon with Forecast become Fire. Pokémon with Leaf Guard are not affected by major status effects. Pokémon with Flower Gift change form; every Pokémon on their side of the field have their original Attack and Special Attack increased by 50%. Pokémon with Dry Skin lose 1/8 max HP at the end of each turn. Pokémon with Solar Power have their original Special Attack raised by 50% but lose 1/8 their max HP at the end of each turn.

Battle mechanics

Technical behavior, availability and special interactions for this move.

Generation II Johto
Category Effect on the whole field
Priority 0

Availability

TM Main series

Location: Pokemon Center next to Route 6 at Hammerlocke (10000)

View games with Machines that teach this Move

History across games

See how this move, its values and official descriptions changed across the games.

18 versions Latest: Scarlet / Violet
Community

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Compatibility

Pokémon that learn Sunny Day

Review compatible Pokémon, their learning method and the game version used as reference.

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