Generation III

Explore the roster, dungeons and unique systems of Mystery Dungeon: Red Rescue Team in a view designed for the Mystery Dungeon series.

Mystery Dungeon: Red Rescue Team

Data shared by the version group

This catalog is shared by the games in the Mystery Dungeon: Rescue Team version group.

Inside this game

A quick map of the adventure

The numbers below reflect only the records available for this version group.

Pokémon 391
Dungeons 25
Moves 359
Boss encounters 29
Starter choices 16
Rescue team

Pokémon in this Mystery Dungeon

Official menu portraits and front-facing sprites organized alongside game-specific data.

391 Pokémon found

Search Pokémon

Search by name to quickly find a species in this game’s roster.

Destinations

Adventure dungeons

A sample of the areas linked to this version group, ordered by their in-game data.

The counts below represent distinct species, acquisition methods and registered rules — not the number of battles or floors.

Magma Cavern Pit

Pokémon
1
Acquisition methods
1
Encountered Pokémon Showing 1 of 1 records from this game.

Mt. Thunder

Pokémon
1
Acquisition methods
1
Encountered Pokémon Showing 1 of 1 records from this game.
Build your team

Recruitment guide

See where each Pokémon can stay and which conditions increase recruitment odds in this game.

57 recruitment areas found

Aged Chamber AN

1 associated Pokémon
Capacity: 14 5.500 Poké purchase
View every Pokémon in this area

Aged Chamber O?

1 associated Pokémon
Capacity: 14 5.500 Poké purchase
View every Pokémon in this area

Cryptic Cave

1 associated Pokémon
Capacity: 1 6.500 Poké purchase
View every Pokémon in this area

Deep-Sea Current

1 associated Pokémon
Capacity: 1 Free on Recruit
View every Pokémon in this area

Final Island

1 associated Pokémon
Capacity: 1 8.500 Poké purchase
View every Pokémon in this area
Mew

Healing Forest

1 associated Pokémon
Capacity: 1 Free on Recruit
View every Pokémon in this area

Legendary Island

3 associated Pokémon
Capacity: 3 Free on Recruit
View every Pokémon in this area

Magnetic Quarry

3 associated Pokémon
Capacity: 3 1.000 Poké purchase
View every Pokémon in this area

Rainbow Peak

1 associated Pokémon
Capacity: 1 6.500 Poké purchase
View every Pokémon in this area

Sacred Field

3 associated Pokémon
Capacity: 3 6.500 Poké purchase
View every Pokémon in this area

Seafloor Cave

1 associated Pokémon
Capacity: 1 Free on Recruit
View every Pokémon in this area

Southern Island

2 associated Pokémon
Capacity: 2 9.500 Poké purchase
View every Pokémon in this area

Stratos Lookout

1 associated Pokémon
Capacity: 1 Free on Recruit
View every Pokémon in this area

Volcanic Pit

1 associated Pokémon
Capacity: 1 Free on Recruit
View every Pokémon in this area
Personality

Personality quiz questions

Browse the questions, answers and personality points used to determine the starter Pokémon.

When no translation is available, the original English text is shown.

57 questions found

01 A test is coming up. How do you study for it?
  1. Study hard. Hardy +2
  2. At the last second. Relaxed +2
  3. Ignore it and play. Impish +2
02 Can you focus on something you like?
  1. Yes. Hardy +2 Docile +1
  2. No. Quirky +2
03 When the going gets tough, do you get going?
  1. Yes. Hardy +2 Brave +2
  2. No. Quirky +2 Sassy +2
04 There is a bucket. If you put water in it, how high will you fill it?
  1. Full. Hardy +2
  2. Half. Calm +2
  3. A little. Quirky +2
05 You are offered a choice of two gifts. Which one will you take?
  1. Big box. Docile +2 Naive +1
  2. Small box. Timid +2 Calm +1
06 You broke a rotten egg in your room! What will you do?
  1. Open a window right away. Docile +2 Hasty +1
  2. Take a sniff first. Naive +2 Relaxed +1
07 A friend brought over something you'd forgotten. How do you thank your friend?
  1. Say thank you regularly. Docile +2
  2. Say thanks with a joke. Naive +1 Lonely +1
  3. Say thanks, but be cool. Sassy +2
08 There is a wallet at the side of a road.
  1. Turn it in to the police! Docile +2
  2. Yay! Yay! Naive +2
  3. Is anyone watching...? Impish +2
09 You're going bungee jumping for the first time. Since it's scary, you decide to test the jump with a doll... And the bungee cord snaps! Will you still try to make a jump anyway?
  1. Yes. Brave +3 Impish +1
  2. No. Docile +2 Timid +1
10 There is an alien invasion! What will you do?
  1. Fight.
  2. Run. Timid +2
  3. Ignore it. Relaxed +2
11 You valiantly fight the aliens... But, you are defeated... An alien says to you... "YOU HAVE IMPRESSED US. IT WAS A PLEASURE TO SEE. JOIN US, AND TOGETHER WE SHALL RULE THE WORLD." What will you do?
  1. Rule with the aliens. Relaxed +1 Sassy +1
  2. Refuse. Brave +4
12 There is a scream from behind a door! How will you react?
  1. Yank open the door. Brave +2 Hardy +1
  2. Scream in unison. Naive +2
13 A delinquent is hassling a girl on a busy city street! What will you do?
  1. Help without hesitation. Brave +3
  2. Help, even if scared. Brave +2 Hardy +2
  3. Call the police. Relaxed +1 Timid +1 Docile +1
  4. Do nothing out of fear. Timid +2
14 Are you a cheerful personality?
  1. Yes. Jolly +2 Naive +1
  2. No. Quirky +1 Sassy +1
15 Do you like to noisily enjoy yourself with others?
  1. Yes. Jolly +2 Lonely +1
  2. No. Timid +1
16 It's the summer holidays! Where would you like to go?
  1. The beach! Jolly +2
  2. Spas. Calm +2
  3. Anywhere. Quirky +2
17 A foreign person has started up a conversation with you. To be honest, you don't have a clue what this fellow is saying. How do you reply?
  1. Haha! Yes. Very funny! Jolly +3
  2. Um... Could you say that again? Hardy +2
  3. Right... Well, I gotta go. Timid +2
18 Have you ever made a pitfall trap?
  1. Yes. Impish +2 Lonely +1
  2. No. Calm +2
19 Do you like pranks?
  1. Yes. Impish +2
  2. No. Relaxed +1 Docile +1
20 Are there many things that you would like to do?
  1. Yes. Impish +2 Hardy +1
  2. No. Quirky +2 Sassy +1
21 Your friend is being bullied! What do you do?
  1. Face up to the bully. Brave +3
  2. Caution the bully from afar. Timid +2
  3. Heckle the bully from behind. Impish +2
22 Do you like groan-inducing puns?
  1. Love them! Naive +3 Impish +1
  2. A little. Jolly +2
  3. Spare me. Sassy +2
23 Do you tend to laugh a lot?
  1. Yes. Naive +2 Docile +1
  2. No. Quirky +2
24 Do others often call you childish?
  1. Yes. Naive +2 Jolly +1
  2. No. Calm +2
25 Do you like to imagine things for your amusement?
  1. Yes. Naive +2
  2. No. Hasty +2
26 A human hand extends out of a toilet! What would you do?
  1. Scream and run. Timid +2
  2. Close the lid without a word. Calm +2 Hardy +1
  3. Shake hands with it. Brave +2 Impish +1 Naive +1
27 Grab any digit on your left hand with your right hand. Which digit did you grab?
  1. Thumb. Timid +2
  2. Index finger. Hasty +2
  3. Middle finger. Jolly +2
  4. Ring finger. Sassy +2
  5. Little finger. Lonely +2
28 You are suddenly locked inside a pitch-black room! What do you do?
  1. Kick the door. Timid +2
  2. Cry. Lonely +2
  3. Clean it. Impish +2 Quirky +1
29 Can you go into a haunted house?
  1. No problem! Brave +3
  2. Uh... N-no... Timid +2
  3. With someone I like. Sassy +2
30 You receive a gift! But you don't know what's in it. You're curious, so what do you do?
  1. Open it now. Hasty +2
  2. Open it later. Calm +2
  3. Get someone to open it. Timid +2
31 You win a lottery! What do you do with the money?
  1. Spend it now. Jolly +2 Hasty +1
  2. Save it. Hardy +1 Calm +1
  3. Give it away. Brave +2 Quirky +2
32 You come across a treasure chest! What do you do?
  1. Open it right away! Hasty +2
  2. No... Could be a trap... Timid +2
  3. It's going to be empty... Sassy +2
33 Your friend fails to show up for a meeting at the promised time. What do you do?
  1. Become irritated. Hasty +2 Docile +1
  2. Wait patiently. Relaxed +2
  3. Get angry and bail. Hasty +3
34 Your country's leader is in front of you. How do you speak to him or her?
  1. Speak calmly. Hardy +2
  2. Speak nervously. Docile +2
  3. WHATEVER!! Sassy +2
35 Do others tell you to watch what you say?
  1. Yes. Sassy +2 Impish +1
  2. No. Calm +2
36 Do you think you are cool? Be honest.
  1. Yes. Sassy +2
  2. No. Relaxed +2
37 Can you sincerely thank someone when you feel grateful?
  1. Yes. Docile +2 Calm +1
  2. No. Sassy +2 Quirky +1
38 Do you occasionally consider yourself dull and overly cautious?
  1. Yes. Calm +2 Lonely +1
  2. No. Hardy +2
39 Do you dream of lounging around idly without much excitement?
  1. Yes. Calm +2
  2. No. Impish +2
40 Do you like to fight?
  1. Yes. Timid +2 Impish +1
  2. No. Calm +2 Lonely +1
41 Do you often yawn?
  1. Yes. Calm +2 Relaxed +1
  2. No. Hasty +2 Hardy +1
42 Are you often late for school or meetings?
  1. Yes. Relaxed +2 Sassy +1
  2. No. Hardy +2 Hasty +1
43 Do you get the feeling that you've slowed down lately?
  1. Yes. Relaxed +2
  2. No. Hasty +2 Impish +1
44 It is a pleasant day at the beach. How do you feel?
  1. This feels great! Jolly +2
  2. Snore... Relaxed +2
  3. I want to go home soon! Hasty +2
45 Do you fall asleep without noticing?
  1. Yes. Relaxed +2 Calm +1
  2. No. Hardy +2
46 Do you feel lonesome when you are alone?
  1. Yes. Lonely +2 Timid +1
  2. No. Sassy +2
47 Do you hate to be the last person to leave class at the end of a school day?
  1. Yes. Lonely +2 Timid +1
  2. No. Brave +3 Relaxed +1
48 What do you do with your room's light when you're going to bed at night?
  1. Leave it on. Lonely +2 Timid +1
  2. Turn it off. Calm +2
49 It's a weekend, but no one will play with you... What do you do?
  1. Go on a trip. Lonely +1 Jolly +1
  2. Hang around vacantly. Relaxed +2 Calm +1
  3. Huddle in a corner. Lonely +3 Timid +1
50 Do you sometimes run out of things to do all of a sudden?
  1. Yes. Quirky +2
  2. No. Hardy +2
51 How quickly do you respond to an e-mail?
  1. Reply right away. Hasty +1 Hardy +1
  2. May reply, may not. Quirky +2
  3. Too much trouble. Sassy +2
52 There is a person you like... But there's no opportunity to get close. What do you do?
  1. Bravely declare my love. Brave +3 Hardy +1
  2. Might say hello... Quirky +2
  3. Pull a prank to get attention. Impish +2
  4. Look from afar. Timid +2
53 The road forks to the right and left. You are told there is a treasure on the right side. What do you do?
  1. Instantly go right. Docile +2
  2. It's a trap! Go left. Sassy +2
  3. Choose either side. Quirky +2
54 On vacation outings, you want to...
  1. Go alone. Hasty +1 Quirky +1
  2. Go with others. Lonely +1 Jolly +1
55 It's the summer festival! Do you like carnivals?
  1. Love them! Jolly +2
  2. Don't care. Sassy +1 Quirky +1
56 Somebody calls you "weird but funny." How does that make you feel?
  1. Happy! Lonely +1 Naive +1
  2. Not happy. Sassy +1 Hasty +1
57 Are you a boy or a girl?
  1. Boy.
  2. Girl.
Major battles

Boss encounters

Notable battles recorded for this game.

Encounter 01 Main story

Skarmory

Lv. 10 3 moves
Stats in this encounter
HP
65
ATK
23
DEF
15
SP. ATK
23
SP. DEF
15
Encounter 02 Main story

Medicham

Lv. 12 10 moves
Stats in this encounter
HP
60
ATK
18
DEF
13
SP. ATK
18
SP. DEF
13
Encounter 03 Main story

Gengar

Lv. 15 5 moves
Stats in this encounter
HP
80
ATK
25
DEF
15
SP. ATK
25
SP. DEF
15
Encounter 04 Main story

Ekans

Lv. 15 4 moves
Stats in this encounter
HP
58
ATK
29
DEF
21
SP. ATK
29
SP. DEF
22
Encounter 05 Main story

Zapdos

Lv. 25 4 moves
Stats in this encounter
HP
300
ATK
38
DEF
21
SP. ATK
38
SP. DEF
21
Encounter 06 Main story

Moltres

Lv. 32 4 moves
Stats in this encounter
HP
400
ATK
47
DEF
27
SP. ATK
47
SP. DEF
27
Encounter 07 Main story

Articuno

Lv. 33 4 moves
Stats in this encounter
HP
450
ATK
52
DEF
29
SP. ATK
52
SP. DEF
29
Encounter 08 Main story

Mankey A/B/C

Lv. 11 4 moves
Stats in this encounter
HP
58
ATK
19
DEF
18
SP. ATK
18
SP. DEF
18
Battle data

Moves in this adventure

A selection using the power, accuracy, PP and effects recorded specifically for this Mystery Dungeon version group.

359 moves

The combat values shown below are from Mystery Dungeon and may differ from the main-series games.

#231
Iron Tail Move No. 231
Effect

Inflicts damage on the target. It may also lower the target's Defense by one level.

Power
20
Accuracy
78%
PP
10
#301
Ice Ball Move No. 301
Effect

Hits the target in succession until it misses. Its power rises with every hit. It may hit up to five times.

Power
1
Accuracy
68%
PP
15
#281
Yawn Move No. 281
Effect

Inflicts the Yawning status on the target. A yawning Pokémon falls asleep sometime later.

Power
Accuracy
101%
PP
17
#142
Lovely Kiss Move No. 142
Effect

Makes all foes around the user go to sleep causing them to be incapable of action.

Power
Accuracy
100%
PP
13
#171
Nightmare Move No. 171
Effect

Inflicts the Nightmare status on the target making it incapable of action.

Power
Accuracy
100%
PP
15
#234
Morning Sun Move No. 234
Effect

Restores the HP of the user and team members on the floor. The amount of HP regained depends on the weather.

Power
Accuracy
101%
PP
12
#233
Vital Throw Move No. 233
Effect

The user gains the Vital Throw status. Foes that attack the user are hurled at other foes.

Power
Accuracy
101%
PP
17
#091
Dig Move No. 91
Effect

The user gains the Digging status and it attacks on the next turn. It is not possible to link this move.

Power
12
Accuracy
100%
PP
12
Showing 8 of 359 records from this game. View move catalog
Connected data

Systems in this Mystery Dungeon

Moves, items and abilities remain connected to the main Pokémon catalog, while this game’s specific values are stored separately.

Dungeon encounters 316 Dungeons with prerequisites 13 Encounter methods 1 Recruitment areas 57
Game-specific evolutions 46
Personality quiz questions 57
Movement types 5
Move ranges 24
Gummi effects 17
Reward sets 35