National No. 184

Azumarill

Aqua Rabbit Pokémon

Generation II
0.8 m Size
28.5 kg Weight
3 Abilities
#0184
Azumarill

Description

By keeping still and listening intently, it can tell what is in even wild, fast-moving rivers.

Abilities

Ability 1

Thick Fat

Halves damage from Fire and Ice moves.

Ability 2

Huge Power

Doubles Attack in battle.

Hidden Ability

Sap Sipper

Absorbs Grass moves, raising Attack one stage.

Technical Specs

Physical Characteristics
Size 0.8 m / 2'62"
Weight 28.5 kg / 62.83 lbs
Color Blue
Body
Upright Pokémon with a bipedal, tailed form
Habitat
water's edge
Training & Growth
Base happiness 70
Base experience 189
Maximum Experience 800.000
Experience Rated as fast
Breeding & Reproduction
Egg Groups Water 1 / Fairy
Base Egg Cycle 10
Steps to Hatch Egg hatches with 2560 Steps
Gender / Breeding Male: 50% / Female: 50%
Catch Rates
Base Catch Rate 75
Catch Chances

has a 17.5% capture chance

has a 23.7% capture chance

has a 29.5% capture chance

Calculation for the most recent games, assuming the Pokémon has 100% HP, no status condition, and no critical capture.

Form and origin
Origin Generation II / Johto
Available since Gold / Silver · Generation II
Form Azumarill
Form type Default form
Names in other languages

Official names and readings used across the games' different localizations.

English Azumarill
French Azumarill
German Azumarill
Spanish Azumarill
Italian Azumarill
Japanese マリルリ Marilli
Korean 마릴리 Marilly
Chinese 瑪力露麗 / 玛力露丽 Máhleihlouhlaih · Mǎlìlùlì

History across games

See only information that changed between generations and mechanics from classic games.

Latest official description

By keeping still and listening intently, it can tell what is in even wild, fast-moving rivers.

24 descriptions 3 historical periods Classic game data

Evolutionary Chain

Azurill
Nº298
Marill
Nº183 Azurill · Up from LV. with the maximum happiness level
Azumarill
Nº184 Marill · Lv. 18

Breeding Compatibility ("Breeds With")

These Pokémon share the same egg group and can breed with the selected one:

Bases from Azumarill

Status
Base
EVs
Progress
Lv 50 (Min - Max)
Lv 100 (Min - Max)
Life
100
+3 EV
160 - 207
310 - 404
Attack
50
-
49 - 112
94 - 218
Defense
80
-
76 - 145
148 - 284
Sp Attack.
60
-
58 - 123
112 - 240
Defense Esp.
80
-
76 - 145
148 - 284
Speed
50
-
49 - 112
94 - 218
Total
420
+3 EV
-
-
Life +3 EV
100
Lv 50: 160 - 207 Lv 100: 310 - 404
At.
50
Lv 50: 49 - 112 Lv 100: 94 - 218
Df.
80
Lv 50: 76 - 145 Lv 100: 148 - 284
At. Esp.
60
Lv 50: 58 - 123 Lv 100: 112 - 240
Df. Esp.
80
Lv 50: 76 - 145 Lv 100: 148 - 284
Vel.
50
Lv 50: 49 - 112 Lv 100: 94 - 218
Total +3 EV
420

Values calculated for the most recent games. The minimum assumes 0 IVs, 0 EVs, and a hindering Nature; the maximum assumes 31 IVs, 252 EVs, and a beneficial Nature. HP is not affected by Nature. The EVs column shows the species' EV yield.

Moves

Tackle No.33 · Level up
Class Physical Moves
Learning
Level 1
PP 35
Attack 40
Hit 100%
Defense Curl No.111 · Level up
Class Status Moves
Learning
Level 1
Latest record
PP 40
Attack -
Hit -
Tail Whip No.39 · Level up
Class Status Moves
Learning
Level 1
Latest record
PP 30
Attack -
Hit 100%
Water Gun No.55 · Level up
Type Water
Class Special Moves
Learning
Level 1
Latest record
PP 25
Attack 40
Hit 100%
Rollout No.205 · Level up
Type Stone
Class Physical Moves
Learning
Level 1
Latest record
PP 20
Attack 30
Hit 90%
Bubble Beam No.61 · Level up
Type Water
Class Special Moves
Learning
Level 6
Latest record
PP 20
Attack 65
Hit 100%
Double-Edge No.38 · Level up
Class Physical Moves
Learning
Level 45
Latest record
PP 15
Attack 120
Hit 100%
Rain Dance No.240 · Level up
Type Water
Class Status Moves
Learning
Level 35
Latest record
PP 5
Attack -
Hit -
Hydro Pump No.56 · Level up
Type Water
Class Special Moves
Learning
Level 40
Latest record
PP 5
Attack 110
Hit 80%
Aqua Ring No.392 · Level up
Type Water
Class Status Moves
Learning
Level 30
Latest record
PP 20
Attack -
Hit -
Aqua Tail No.401 · Level up
Type Water
Class Physical Moves
Learning
Level 21
Latest record
PP 10
Attack 90
Hit 90%
Bubble No.145 · Level up
Type Water
Class Special Moves
Learning
Level 7
Latest record
PP 30
Attack 40
Hit 100%
Water Sport No.346 · Level up
Type Water
Class Status Moves
Learning
Level 1
Latest record
PP 15
Attack -
Hit -
Helping Hand No.270 · Level up
Class Status Moves
Learning
Level 1
Latest record
PP 20
Attack -
Hit -
Superpower No.276 · Level up
Class Physical Moves
Learning
Level 50
Latest record
PP 5
Attack 120
Hit 100%
Play Rough No.583 · Level up
Type Fairy
Class Physical Moves
Learning
Level 25
Latest record
PP 10
Attack 90
Hit 90%
Charm No.204 · Level up
Type Fairy
Class Status Moves
Learning
Level 9
PP 20
Attack -
Hit 100%
Slam No.21 · Level up
Class Physical Moves
Learning
Level 12
PP 20
Attack 80
Hit 75%
Bounce No.340 · Level up
Class Physical Moves
Learning
Level 15
PP 5
Attack 85
Hit 85%
Splash No.150 · Level up
Class Status Moves
Learning
Level 1
PP 40
Attack -
Hit -