Hidden Power
Hidden Power is a Normal-type, Special-class Move. Review its attributes, effect, game availability and every Pokémon able to learn it.
Move description
This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Target
One other Pokémon on the field, selected by the trainer.
Effect
Inflicts regular damage. Power and type are determined by the user’s IVs. Power is given by `x * 40 / 63 + 30`. `x` is obtained by arranging bit 1 from the IV for each of Special Defense, Special Attack, Speed, Defense, Attack, and HP in that order. (Bit 1 is 1 if the IV is of the form `4n + 2` or `4n + 3`. `x` is then 64 * Special Defense IV bit 1, plus 32 * Special Attack IV bit 1, etc.) Power is always between 30 and 70, inclusive. Average power is 49.5. Type is given by `y * 15 / 63`, where `y` is similar to `x` above, except constructed from bit 0. (Bit 0 is 1 if the IV is odd.) The result is looked up in the following table. Value | Type ----: | -------- 0 | Fighting 1 | Flying 2 | Poison 3 | Ground 4 | Rock 5 | Bug 6 | Ghost 7 | Steel 8 | Fire 9 | Water 10 | Grass 11 | Electric 12 | Psychic 13 | Ice 14 | Dragon 15 | Dark This move thus cannot be Normal. Most other types have an equal 1/16 chance to be selected, given random IVs. However, due to the flooring used here, Bug, Fighting, and Grass appear 5/64 of the time, and Dark only 1/64 of the time.
Battle mechanics
Technical behavior, availability and special interactions for this move.
Availability
Interactions
Rules that affect how this move interacts with abilities, items and other moves.
History across games
See how this move, its values and official descriptions changed across the games.
Would you recommend Hidden Power?
Pokémon that learn Hidden Power
Review compatible Pokémon, their learning method and the game version used as reference.