Battle encyclopedia

Special Moves

Explore Pokémon Moves by Type, damage class and origin, compare Power, Accuracy and PP, and find every technique in the catalog.

266Moves in this collection
18elemental Types
7origins to explore

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Combine damage class, Type, name and sorting to find the right Move.

266 move(s) found Current collection: Special Moves
#013
Razor Wind Move No. 13
Effect

This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.

Power
80
Accuracy
100%
PP
10
#016
Gust Move No. 16
Effect

A gust of wind is whipped up by wings and launched at the target to inflict damage.

Power
40
Accuracy
100%
PP
35
#049
Sonic Boom Move No. 49
Effect

This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.

Power
Accuracy
90%
PP
20
#051
Acid Move No. 51
Effect

Opposing Pokémon are attacked with a spray of harsh acid. This may also lower their Sp. Def stats.

Power
40
Accuracy
100%
PP
30
#052
Ember Move No. 52
Effect

The target is attacked with small flames. This may also leave the target with a burn.

Power
40
Accuracy
100%
PP
25
#053
Flamethrower Move No. 53
Effect

The target is scorched with an intense blast of fire. This may also leave the target with a burn.

Power
90
Accuracy
100%
PP
15
#055
Water Gun Move No. 55
Effect

The target is blasted with a forceful shot of water.

Power
40
Accuracy
100%
PP
25
#056
Hydro Pump Move No. 56
Effect

The target is blasted by a huge volume of water launched under great pressure.

Power
110
Accuracy
80%
PP
5
#057
Surf Move No. 57
Effect

The user attacks everything around it by swamping its surroundings with a giant wave.

Power
90
Accuracy
100%
PP
15
#058
Ice Beam Move No. 58
Effect

The target is struck with an icy-cold beam of energy. This may also leave the target frozen.

Power
90
Accuracy
100%
PP
10
#059
Blizzard Move No. 59
Effect

A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.

Power
110
Accuracy
70%
PP
5
#060
Psybeam Move No. 60
Effect

The target is attacked with a peculiar ray. This may also confuse the target.

Power
65
Accuracy
100%
PP
20
#061
Bubble Beam Move No. 61
Effect

A spray of bubbles is forcefully ejected at the target. This may also lower the target's Speed stat.

Power
65
Accuracy
100%
PP
20
#062
Aurora Beam Move No. 62
Effect

The target is hit with a rainbow-colored beam. This may also lower the target's Attack stat.

Power
65
Accuracy
100%
PP
20
#063
Hyper Beam Move No. 63
Effect

The target is attacked with a powerful beam. The user can't move on the next turn.

Power
150
Accuracy
90%
PP
5
#071
Absorb Move No. 71
Effect

A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target.

Power
20
Accuracy
100%
PP
25
#072
Mega Drain Move No. 72
Effect

A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target.

Power
40
Accuracy
100%
PP
15
#076
Solar Beam Move No. 76
Effect

The user gathers light on the first turn, then blasts a bundled beam on the next turn.

Power
120
Accuracy
100%
PP
10
#080
Petal Dance Move No. 80
Effect

The user attacks the target by scattering petals for two to three turns. The user then becomes confused.

Power
120
Accuracy
100%
PP
10
#082
Dragon Rage Move No. 82
Effect

This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.

Power
Accuracy
100%
PP
10
#083
Fire Spin Move No. 83
Effect

The user traps the target inside a fierce vortex of fire that inflicts damage for four to five turns.

Power
35
Accuracy
85%
PP
15
#084
Thunder Shock Move No. 84
Effect

The user attacks the target with a jolt of electricity. This may also leave the target with paralysis.

Power
40
Accuracy
100%
PP
30
#085
Thunderbolt Move No. 85
Effect

The user attacks the target with a strong electric blast. This may also leave the target with paralysis.

Power
90
Accuracy
100%
PP
15
#087
Thunder Move No. 87
Effect

A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.

Power
110
Accuracy
70%
PP
10
#093
Confusion Move No. 93
Effect

The target is hit with a weak telekinetic force to inflict damage. This may also confuse the target.

Power
50
Accuracy
100%
PP
25
#094
Psychic Move No. 94
Effect

The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat.

Power
90
Accuracy
100%
PP
10
#101
Night Shade Move No. 101
Effect

The user makes the target see a frightening mirage. It inflicts damage equal to the user's level.

Power
Accuracy
100%
PP
15
#123
Smog Move No. 123
Effect

The target is attacked with a discharge of filthy gases. This may also poison the target.

Power
30
Accuracy
70%
PP
20
#124
Sludge Move No. 124
Effect

The user hurls unsanitary sludge at the target to inflict damage. This may also poison the target.

Power
65
Accuracy
100%
PP
20
#126
Fire Blast Move No. 126
Effect

The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.

Power
110
Accuracy
85%
PP
5
#129
Swift Move No. 129
Effect

Star-shaped rays are shot at opposing Pokémon. This attack never misses.

Power
60
Accuracy
PP
20
#138
Dream Eater Move No. 138
Effect

The user eats the dreams of a sleeping target. The user's HP is restored by up to half the damage taken by the target.

Power
100
Accuracy
100%
PP
15
#145
Bubble Move No. 145
Effect

This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.

Power
40
Accuracy
100%
PP
30
#149
Psywave Move No. 149
Effect

This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.

Power
Accuracy
100%
PP
15
#161
Tri Attack Move No. 161
Effect

The user strikes with a simultaneous three-beam attack. This may also burn, freeze, or paralyze the target.

Power
80
Accuracy
100%
PP
10
#173
Snore Move No. 173
Effect

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

Power
50
Accuracy
100%
PP
15
#177
Aeroblast Move No. 177
Effect

A vortex of air is shot at the target to inflict damage. This move has a heightened chance of landing a critical hit.

Power
100
Accuracy
95%
PP
5
#181
Powder Snow Move No. 181
Effect

The user attacks with a chilling gust of powdery snow. This may also leave opposing Pokémon frozen.

Power
40
Accuracy
100%
PP
25
#188
Sludge Bomb Move No. 188
Effect

The user hurls unsanitary sludge at the target to inflict damage. This may also poison the target.

Power
90
Accuracy
100%
PP
10
#189
Mud-Slap Move No. 189
Effect

The user hurls mud in the target's face to inflict damage and lower its accuracy.

Power
20
Accuracy
100%
PP
10
#190
Octazooka Move No. 190
Effect

The user attacks by spraying ink in the target’s face or eyes. This may also lower the target’s accuracy.

Power
65
Accuracy
85%
PP
10
#192
Zap Cannon Move No. 192
Effect

The user attacks by firing an electric blast like a cannon. This also leaves the target with paralysis.

Power
120
Accuracy
50%
PP
5
#196
Icy Wind Move No. 196
Effect

The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats.

Power
55
Accuracy
95%
PP
15
#202
Giga Drain Move No. 202
Effect

A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target.

Power
75
Accuracy
100%
PP
10
#225
Dragon Breath Move No. 225
Effect

The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis.

Power
60
Accuracy
100%
PP
20
#237
Hidden Power Move No. 237
Effect

This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.

Power
60
Accuracy
100%
PP
15
#239
Twister Move No. 239
Effect

The user whips up a vicious tornado to tear at opposing Pokémon. This may also make them flinch.

Power
40
Accuracy
100%
PP
20
#243
Mirror Coat Move No. 243
Effect

A retaliatory attack that counters any special move, inflicting double the damage taken.

Power
Accuracy
100%
PP
20
#246
Ancient Power Move No. 246
Effect

The user attacks with a prehistoric power. This may also boost all the user's stats at once.

Power
60
Accuracy
100%
PP
5
#247
Shadow Ball Move No. 247
Effect

The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat.

Power
80
Accuracy
100%
PP
15
#248
Future Sight Move No. 248
Effect

Two turns after this move is used, a hunk of psychic energy attacks the target.

Power
120
Accuracy
100%
PP
10
#250
Whirlpool Move No. 250
Effect

The user traps the target inside a violent, swirling whirlpool that inflicts damage for four to five turns.

Power
35
Accuracy
85%
PP
15
#253
Uproar Move No. 253
Effect

The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.

Power
90
Accuracy
100%
PP
10
#255
Spit Up Move No. 255
Effect

The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move's power.

Power
Accuracy
100%
PP
10
#257
Heat Wave Move No. 257
Effect

The user attacks by exhaling hot breath on opposing Pokémon. This may also leave them with a burn.

Power
95
Accuracy
90%
PP
10
#284
Eruption Move No. 284
Effect

The user attacks opposing Pokémon with explosive fury. The lower the user's HP, the lower the move's power.

Power
150
Accuracy
100%
PP
5
#295
Luster Purge Move No. 295
Effect

The user lets loose a damaging burst of light. This may also lower the target's Sp. Def stat.

Power
95
Accuracy
100%
PP
5
#296
Mist Ball Move No. 296
Effect

A mist-like flurry of down envelops and damages the target. This may also lower the target's Sp. Atk stat.

Power
95
Accuracy
100%
PP
5
#304
Hyper Voice Move No. 304
Effect

The user attacks by letting loose a horribly loud, resounding cry.

Power
90
Accuracy
100%
PP
10
#307
Blast Burn Move No. 307
Effect

The target is razed by a fiery explosion. The user can't move on the next turn.

Power
150
Accuracy
90%
PP
5
#308
Hydro Cannon Move No. 308
Effect

The target is hit with a watery blast. The user can't move on the next turn.

Power
150
Accuracy
90%
PP
5
#311
Weather Ball Move No. 311
Effect

This move's type and power change depending on the weather at the time the move is used.

Power
50
Accuracy
100%
PP
10
#314
Air Cutter Move No. 314
Effect

The user launches razor-like wind to slash opposing Pokémon. This move has a heightened chance of landing a critical hit.

Power
60
Accuracy
95%
PP
25
#315
Overheat Move No. 315
Effect

The user attacks the target with all its might. The recoil from this move harshly lowers the user's Sp. Atk stat.

Power
130
Accuracy
90%
PP
5
#318
Silver Wind Move No. 318
Effect

This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.

Power
60
Accuracy
100%
PP
5
#323
Water Spout Move No. 323
Effect

The user spouts water to damage opposing Pokémon. The lower the user's HP, the lower the move's power.

Power
150
Accuracy
100%
PP
5
#324
Signal Beam Move No. 324
Effect

This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.

Power
75
Accuracy
100%
PP
15
#326
Extrasensory Move No. 326
Effect

The user attacks with an odd, unseeable power. This may also make the target flinch.

Power
80
Accuracy
100%
PP
20
#329
Sheer Cold Move No. 329
Effect

The target faints instantly. This move is less likely to hit the target if used by Pokémon other than Ice types.

Power
Accuracy
30%
PP
5
#330
Muddy Water Move No. 330
Effect

The user attacks by shooting muddy water at opposing Pokémon. This may also lower their accuracy.

Power
90
Accuracy
85%
PP
10
#338
Frenzy Plant Move No. 338
Effect

The user slams the target with the roots of an enormous tree. The user can't move on the next turn.

Power
150
Accuracy
90%
PP
5
#341
Mud Shot Move No. 341
Effect

The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat.

Power
55
Accuracy
95%
PP
15
#345
Magical Leaf Move No. 345
Effect

The user scatters curious leaves that chase the target. This attack never misses.

Power
60
Accuracy
PP
20
#351
Shock Wave Move No. 351
Effect

The user strikes the target with a quick jolt of electricity. This attack never misses.

Power
60
Accuracy
PP
20
#352
Water Pulse Move No. 352
Effect

The user attacks the target with a pulsing blast of water. This may also confuse the target.

Power
60
Accuracy
100%
PP
20
#353
Doom Desire Move No. 353
Effect

Two turns after this move is used, a concentrated bundle of light blasts the target.

Power
140
Accuracy
100%
PP
5
#354
Psycho Boost Move No. 354
Effect

The user attacks the target with all its might. The recoil from this move harshly lowers the user's Sp. Atk stat.

Power
140
Accuracy
90%
PP
5
#362
Brine Move No. 362
Effect

This move's power is doubled if the target's HP is at half or less.

Power
65
Accuracy
100%
PP
10
#376
Trump Card Move No. 376
Effect

This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.

Power
Accuracy
PP
5
#378
Wring Out Move No. 378
Effect

This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.

Power
Accuracy
100%
PP
5
#396
Aura Sphere Move No. 396
Effect

The user lets loose a pulse of aura power from deep within its body at the target. This attack never misses.

Power
80
Accuracy
PP
20
#399
Dark Pulse Move No. 399
Effect

The user releases a horrible aura imbued with ill intent. This may also make the target flinch.

Power
80
Accuracy
100%
PP
15
#403
Air Slash Move No. 403
Effect

The user attacks with a blade of air that slices even the sky. This may also make the target flinch.

Power
75
Accuracy
95%
PP
15
#405
Bug Buzz Move No. 405
Effect

The user vibrates to generate a damaging sound wave. This may also lower the target's Sp. Def stat.

Power
90
Accuracy
100%
PP
10
#406
Dragon Pulse Move No. 406
Effect

The target is attacked with a shock wave generated by the user's gaping mouth.

Power
85
Accuracy
100%
PP
10
#408
Power Gem Move No. 408
Effect

The user attacks with a ray of light that sparkles as if it were made of gemstones.

Power
80
Accuracy
100%
PP
20
#410
Vacuum Wave Move No. 410
Effect

The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first.

Power
40
Accuracy
100%
PP
30
#411
Focus Blast Move No. 411
Effect

The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.

Power
120
Accuracy
70%
PP
5
#412
Energy Ball Move No. 412
Effect

The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.

Power
90
Accuracy
100%
PP
10
#414
Earth Power Move No. 414
Effect

The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat.

Power
90
Accuracy
100%
PP
10
#426
Mud Bomb Move No. 426
Effect

This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.

Power
65
Accuracy
85%
PP
10
#429
Mirror Shot Move No. 429
Effect

This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.

Power
65
Accuracy
85%
PP
10
#430
Flash Cannon Move No. 430
Effect

The user gathers all its light energy and releases it at once. This may also lower the target's Sp. Def stat.

Power
80
Accuracy
100%
PP
10
#434
Draco Meteor Move No. 434
Effect

Comets are summoned down from the sky onto the target. The recoil from this move harshly lowers the user’s Sp. Atk stat.

Power
130
Accuracy
90%
PP
5
#435
Discharge Move No. 435
Effect

The user strikes everything around it by letting loose a flare of electricity. This may also leave those hit by the attack with paralysis.

Power
80
Accuracy
100%
PP
15
#436
Lava Plume Move No. 436
Effect

The user torches everything around it in an inferno of scarlet flames. This may also leave those it hits with a burn.

Power
80
Accuracy
100%
PP
15
#437
Leaf Storm Move No. 437
Effect

The user whips up a storm of leaves around the target. The recoil from this move harshly lowers the user's Sp. Atk stat.

Power
130
Accuracy
90%
PP
5
#447
Grass Knot Move No. 447
Effect

The user snares the target with grass and trips it. The heavier the target, the greater the move's power.

Power
Accuracy
100%
PP
20
#448
Chatter Move No. 448
Effect

The user attacks the target with sound waves of deafening chatter. This confuses the target.

Power
65
Accuracy
100%
PP
20
#449
Judgment Move No. 449
Effect

The user releases countless shots of light at the target. This move's type changes depending on the kind of plate held by the user.

Power
100
Accuracy
100%
PP
10
#451
Charge Beam Move No. 451
Effect

The user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat.

Power
50
Accuracy
90%
PP
10
#459
Roar of Time Move No. 459
Effect

The user blasts the target with power that distorts even time. The user can't move on the next turn.

Power
150
Accuracy
90%
PP
5
#460
Spacial Rend Move No. 460
Effect

The user tears the target along with the space around it. This move has a heightened chance of landing a critical hit.

Power
100
Accuracy
95%
PP
5
#463
Magma Storm Move No. 463
Effect

The user traps the target inside a maelstrom of fire that inflicts damage for four to five turns.

Power
100
Accuracy
75%
PP
5
#465
Seed Flare Move No. 465
Effect

The user emits a shock wave from its body to attack its target. This may also harshly lower the target's Sp. Def stat.

Power
120
Accuracy
85%
PP
5
#466
Ominous Wind Move No. 466
Effect

This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.

Power
60
Accuracy
100%
PP
5
#473
Psyshock Move No. 473
Effect

The user materializes an odd psychic wave to attack the target. This move deals physical damage.

Power
80
Accuracy
100%
PP
10
#474
Venoshock Move No. 474
Effect

The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned.

Power
65
Accuracy
100%
PP
10
#481
Flame Burst Move No. 481
Effect

This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.

Power
70
Accuracy
100%
PP
15
#482
Sludge Wave Move No. 482
Effect

The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those it hits.

Power
95
Accuracy
100%
PP
10
#485
Synchronoise Move No. 485
Effect

This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.

Power
120
Accuracy
100%
PP
10
#486
Electro Ball Move No. 486
Effect

The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power.

Power
Accuracy
100%
PP
10
#491
Acid Spray Move No. 491
Effect

The user attacks by spitting fluid that works to melt the target. This also harshly lowers the target's Sp. Def stat.

Power
40
Accuracy
100%
PP
20
#496
Round Move No. 496
Effect

The user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted.

Power
60
Accuracy
100%
PP
15
#497
Echoed Voice Move No. 497
Effect

The user attacks the target with an echoing voice. If this move is used consecutively by any Pokémon, its power is boosted.

Power
40
Accuracy
100%
PP
15
#499
Clear Smog Move No. 499
Effect

The user attacks the target by throwing a clump of special mud. All stat changes are eliminated.

Power
50
Accuracy
PP
15
#500
Stored Power Move No. 500
Effect

The user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power.

Power
20
Accuracy
100%
PP
10
#503
Scald Move No. 503
Effect

The user attacks by shooting boiling hot water at the target. This may also leave the target with a burn.

Power
80
Accuracy
100%
PP
15
#506
Hex Move No. 506
Effect

This relentless attack does massive damage to a target affected by status conditions.

Power
65
Accuracy
100%
PP
10
#510
Incinerate Move No. 510
Effect

The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable.

Power
60
Accuracy
100%
PP
15
#515
Final Gambit Move No. 515
Effect

The user risks everything to attack the target. The user faints but inflicts damage equal to its own HP.

Power
Accuracy
100%
PP
5
#517
Inferno Move No. 517
Effect

The user attacks by engulfing the target in an intense fire. This leaves the target with a burn.

Power
100
Accuracy
50%
PP
5
#518
Water Pledge Move No. 518
Effect

A column of water hits the target. When used with its fire counterpart, this move's power is boosted and a rainbow appears.

Power
80
Accuracy
100%
PP
10
#519
Fire Pledge Move No. 519
Effect

A column of fire hits the target. When used with its grass counterpart, this move's power is boosted and a vast sea of fire appears.

Power
80
Accuracy
100%
PP
10
#520
Grass Pledge Move No. 520
Effect

A column of grass hits the target. When used with its water counterpart, this move's power is boosted and a vast swamp appears.

Power
80
Accuracy
100%
PP
10
#521
Volt Switch Move No. 521
Effect

After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

Power
70
Accuracy
100%
PP
20
#522
Struggle Bug Move No. 522
Effect

The user attacks by struggling against opposing Pokémon. This also lowers their Sp. Atk stats.

Power
50
Accuracy
100%
PP
20
#524
Frost Breath Move No. 524
Effect

The user attacks by blowing its cold breath on the target. This move always lands a critical hit.

Power
60
Accuracy
90%
PP
10
#527
Electroweb Move No. 527
Effect

The user captures opposing Pokémon in an electric net to inflict damage. This also lowers their Speed stats.

Power
55
Accuracy
95%
PP
15
#536
Leaf Tornado Move No. 536
Effect

The user attacks its target by encircling it in sharp leaves. This attack may also lower the target’s accuracy.

Power
65
Accuracy
90%
PP
10
#539
Night Daze Move No. 539
Effect

The user looses a pitch-black shock wave at the target to inflict damage. This may also lower the target's accuracy.

Power
85
Accuracy
95%
PP
10
#540
Psystrike Move No. 540
Effect

The user materializes an odd psychic wave to attack the target. This move deals physical damage.

Power
100
Accuracy
100%
PP
10
#542
Hurricane Move No. 542
Effect

The user attacks by wrapping its opponent in a fierce wind. This may also confuse the target.

Power
110
Accuracy
70%
PP
10
#545
Searing Shot Move No. 545
Effect

The user torches everything around it in an inferno of scarlet flames. This may also leave those it hits with a burn.

Power
100
Accuracy
100%
PP
5
#546
Techno Blast Move No. 546
Effect

The user fires a beam of light at its target. The move’s type changes depending on the Drive the user holds.

Power
120
Accuracy
100%
PP
5
#547
Relic Song Move No. 547
Effect

The user sings an ancient song and attacks by appealing to the hearts of the listening opposing Pokémon. This may also induce sleep.

Power
75
Accuracy
100%
PP
10
#548
Secret Sword Move No. 548
Effect

The user cuts with its long horn. The odd power contained in the horn deals physical damage to the target.

Power
85
Accuracy
100%
PP
10
#549
Glaciate Move No. 549
Effect

The user attacks by blowing freezing cold air at opposing Pokémon. This also lowers their Speed stats.

Power
65
Accuracy
95%
PP
10
#551
Blue Flare Move No. 551
Effect

The user attacks by engulfing the target in an intense, yet beautiful, blue flame. This may also leave the target with a burn.

Power
130
Accuracy
85%
PP
5
#552
Fiery Dance Move No. 552
Effect

Cloaked in flames, the user attacks the target by dancing and flapping its wings. This may also boost the user's Sp. Atk stat.

Power
80
Accuracy
100%
PP
10
#554
Ice Burn Move No. 554
Effect

The turn after using this move, the user surrounds the target with an ultracold, freezing wind to inflict damage. This may also leave the target with a burn.

Power
140
Accuracy
90%
PP
5
#555
Snarl Move No. 555
Effect

The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon.

Power
55
Accuracy
95%
PP
15
#558
Fusion Flare Move No. 558
Effect

The user brings down a giant flame. This move's power is boosted when influenced by an enormous lightning bolt.

Power
100
Accuracy
100%
PP
5
#562
Belch Move No. 562
Effect

The user lets out a damaging belch at the target. The user must eat a held Berry to use this move.

Power
120
Accuracy
90%
PP
10
#570
Parabolic Charge Move No. 570
Effect

The user attacks everything around it. The user's HP is restored by half the damage taken by those hit.

Power
65
Accuracy
100%
PP
20
#573
Freeze-Dry Move No. 573
Effect

The user rapidly cools the target. This may also leave the target frozen. This move is super effective on Water types.

Power
70
Accuracy
100%
PP
20
#574
Disarming Voice Move No. 574
Effect

Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses.

Power
40
Accuracy
PP
15
#577
Draining Kiss Move No. 577
Effect

The user steals the target's HP with a kiss. The user's HP is restored by over half the damage taken by the target.

Power
50
Accuracy
100%
PP
10
#584
Fairy Wind Move No. 584
Effect

The user attacks by stirring up a fairy wind to strike the target.

Power
40
Accuracy
100%
PP
30
#585
Moonblast Move No. 585
Effect

Borrowing the power of the moon, the user attacks the target. This may also lower the target's Sp. Atk stat.

Power
95
Accuracy
100%
PP
15
#586
Boomburst Move No. 586
Effect

The user attacks everything around it with the destructive power of a terrible explosive sound.

Power
140
Accuracy
100%
PP
10
#592
Steam Eruption Move No. 592
Effect

The user immerses the target in superheated steam. This may also leave the target with a burn.

Power
110
Accuracy
95%
PP
5
#593
Hyperspace Hole Move No. 593
Effect

Using a hyperspace hole, the user appears right next to the target and strikes. This attack can hit a target using a move such as Protect or Detect.

Power
80
Accuracy
PP
5
#594
Water Shuriken Move No. 594
Effect

The user hits the target with throwing stars two to five times in a row. This move always goes first.

Power
15
Accuracy
100%
PP
20
#595
Mystical Fire Move No. 595
Effect

The user attacks by breathing a special, hot fire. This also lowers the target's Sp. Atk stat.

Power
75
Accuracy
100%
PP
10
#605
Dazzling Gleam Move No. 605
Effect

The user damages opposing Pokémon by emitting a powerful flash.

Power
80
Accuracy
100%
PP
10
#611
Infestation Move No. 611
Effect

The target is infested and attacked for four to five turns. The target can't flee during this time.

Power
20
Accuracy
100%
PP
20
#613
Oblivion Wing Move No. 613
Effect

The user absorbs its target’s HP. The user’s HP is restored by over half of the damage taken by the target.

Power
80
Accuracy
100%
PP
10
#617
Light of Ruin Move No. 617
Effect

Drawing power from the Eternal Flower, the user fires a powerful beam of light. This also damages the user quite a lot.

Power
140
Accuracy
90%
PP
5
#618
Origin Pulse Move No. 618
Effect

The user attacks opposing Pokémon with countless beams of light that glow a deep and brilliant blue.

Power
110
Accuracy
85%
PP
10
#623
Breakneck Blitz Move No. 623
Effect

This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.

Power
Accuracy
PP
1
#625
All-Out Pummeling Move No. 625
Effect

This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.

Power
Accuracy
PP
1
#627
Supersonic Skystrike Move No. 627
Effect

This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.

Power
Accuracy
PP
1
#629
Acid Downpour Move No. 629
Effect

This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.

Power
Accuracy
PP
1
#631
Tectonic Rage Move No. 631
Effect

This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.

Power
Accuracy
PP
1
#633
Continental Crush Move No. 633
Effect

This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.

Power
Accuracy
PP
1
#635
Savage Spin-Out Move No. 635
Effect

This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.

Power
Accuracy
PP
1
#637
Never-Ending Nightmare Move No. 637
Effect

This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.

Power
Accuracy
PP
1
#639
Corkscrew Crash Move No. 639
Effect

This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.

Power
Accuracy
PP
1
#641
Inferno Overdrive Move No. 641
Effect

This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.

Power
Accuracy
PP
1
#643
Hydro Vortex Move No. 643
Effect

This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.

Power
Accuracy
PP
1
#645
Bloom Doom Move No. 645
Effect

This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.

Power
Accuracy
PP
1
#647
Gigavolt Havoc Move No. 647
Effect

This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.

Power
Accuracy
PP
1
#649
Shattered Psyche Move No. 649
Effect

This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.

Power
Accuracy
PP
1
#651
Subzero Slammer Move No. 651
Effect

This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.

Power
Accuracy
PP
1
#653
Devastating Drake Move No. 653
Effect

This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.

Power
Accuracy
PP
1
#655
Black Hole Eclipse Move No. 655
Effect

This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.

Power
Accuracy
PP
1
#657
Twinkle Tackle Move No. 657
Effect

This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.

Power
Accuracy
PP
1
#664
Sparkling Aria Move No. 664
Effect

The user bursts into song, emitting many bubbles. Any Pokémon suffering from a burn will be cured by the touch of these bubbles.

Power
90
Accuracy
100%
PP
10
#676
Pollen Puff Move No. 676
Effect

The user attacks the enemy with a pollen puff that explodes. If the target is an ally, it gives the ally a pollen puff that restores its HP instead.

Power
90
Accuracy
100%
PP
15
#682
Burn Up Move No. 682
Effect

To inflict massive damage, the user burns itself out. After using this move, the user will no longer be Fire type.

Power
130
Accuracy
100%
PP
5
#686
Revelation Dance Move No. 686
Effect

The user attacks the target by dancing with all its might. This move becomes the same type as the user's type.

Power
90
Accuracy
100%
PP
15
#687
Core Enforcer Move No. 687
Effect

If the Pokémon the user has inflicted damage on have already used their moves, this move eliminates the effect of the target’s Ability.

Power
100
Accuracy
100%
PP
10
#691
Clanging Scales Move No. 691
Effect

The user rubs the scales on its entire body and makes a huge noise to attack opposing Pokémon. The user's Defense stat is lowered after the attack.

Power
110
Accuracy
100%
PP
5
#697
Oceanic Operetta Move No. 697
Effect

This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.

Power
195
Accuracy
PP
1
#698
Guardian of Alola Move No. 698
Effect

This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.

Power
Accuracy
PP
1
#700
Stoked Sparksurfer Move No. 700
Effect

This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.

Power
175
Accuracy
PP
1
#703
Genesis Supernova Move No. 703
Effect

This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.

Power
185
Accuracy
PP
1
#704
Shell Trap Move No. 704
Effect

The user sets a shell trap. If the user is hit by a physical move, the trap will explode and inflict damage on opposing Pokémon.

Power
150
Accuracy
100%
PP
5
#705
Fleur Cannon Move No. 705
Effect

The user unleashes a strong beam. The recoil from this move harshly lowers the user's Sp. Atk stat.

Power
130
Accuracy
90%
PP
5
#711
Prismatic Laser Move No. 711
Effect

The user shoots powerful lasers using the power of a prism. The user can't move on the next turn.

Power
160
Accuracy
100%
PP
10
#714
Moongeist Beam Move No. 714
Effect

The user emits a sinister ray to attack the target. This move can be used on the target regardless of its Ability.

Power
100
Accuracy
100%
PP
5
#717
Nature’s Madness Move No. 717
Effect

The user hits the target with the force of nature. It halves the target’s HP.

Power
Accuracy
90%
PP
10
#719
Effect

This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.

Power
195
Accuracy
PP
1
#720
Mind Blown Move No. 720
Effect

The user attacks everything around it by causing its own head to explode. This also damages the user.

Power
150
Accuracy
100%
PP
5
#722
Photon Geyser Move No. 722
Effect

The user attacks the target with a pillar of light. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.

Power
100
Accuracy
100%
PP
5
#723
Effect

This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.

Power
200
Accuracy
PP
1
#725
Effect

This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.

Power
200
Accuracy
PP
1
#728
Clangorous Soulblaze Move No. 728
Effect

This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.

Power
185
Accuracy
PP
1
#730
Splishy Splash Move No. 730
Effect

This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.

Power
90
Accuracy
100%
PP
15
#732
Pika Papow Move No. 732
Effect

This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.

Power
Accuracy
PP
20
#733
Bouncy Bubble Move No. 733
Effect

This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.

Power
60
Accuracy
100%
PP
20
#734
Buzzy Buzz Move No. 734
Effect

This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.

Power
60
Accuracy
100%
PP
20
#736
Glitzy Glow Move No. 736
Effect

This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.

Power
80
Accuracy
95%
PP
15
#737
Baddy Bad Move No. 737
Effect

This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.

Power
80
Accuracy
95%
PP
15
#739
Freezy Frost Move No. 739
Effect

This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.

Power
100
Accuracy
90%
PP
10
#740
Sparkly Swirl Move No. 740
Effect

This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.

Power
120
Accuracy
85%
PP
5
#744
Dynamax Cannon Move No. 744
Effect

The user condenses energy within its body and unleashes that energy from its core to inflict damage.

Power
100
Accuracy
100%
PP
5
#745
Snipe Shot Move No. 745
Effect

The user ignores the effects of opposing Pokémon's moves and Abilities that draw in moves, allowing this move to hit the chosen target.

Power
80
Accuracy
100%
PP
15
#786
Overdrive Move No. 786
Effect

The user attacks opposing Pokémon by twanging a guitar or bass guitar, causing a huge echo and strong vibration.

Power
80
Accuracy
100%
PP
10
#787
Apple Acid Move No. 787
Effect

The user attacks the target with an acidic liquid created from tart apples. This also lowers the target's Sp. Def stat.

Power
80
Accuracy
100%
PP
10
#790
Strange Steam Move No. 790
Effect

The user attacks the target by emitting steam. This may also confuse the target.

Power
90
Accuracy
95%
PP
10
#795
Eternabeam Move No. 795
Effect

This is Eternatus’s most powerful attack in its original form. The user can’t move on the next turn.

Power
160
Accuracy
90%
PP
5
#796
Steel Beam Move No. 796
Effect

The user fires a beam of steel that it collected from its entire body. This also damages the user.

Power
140
Accuracy
95%
PP
5
#797
Expanding Force Move No. 797
Effect

The user attacks the target with its psychic power. When the ground is Psychic Terrain, this move's power is boosted and it damages all opposing Pokémon.

Power
80
Accuracy
100%
PP
10
#800
Meteor Beam Move No. 800
Effect

The user gathers energy from space and boosts its Sp. Atk stat on the first turn, then attacks on the next turn.

Power
120
Accuracy
90%
PP
10
#801
Shell Side Arm Move No. 801
Effect

This move is either physical or special—whichever will inflict more damage. This may also poison the target.

Power
90
Accuracy
100%
PP
10
#802
Misty Explosion Move No. 802
Effect

The user attacks everything around it and faints upon using this move. This move's power is boosted on Misty Terrain.

Power
100
Accuracy
100%
PP
5
#804
Rising Voltage Move No. 804
Effect

The user attacks with electricity rising from the ground. This move's power is doubled if the target is on Electric Terrain.

Power
70
Accuracy
100%
PP
20
#805
Terrain Pulse Move No. 805
Effect

The user utilizes the energy of the terrain to attack. This move’s type and power change depending on the terrain at the time the move is used.

Power
50
Accuracy
100%
PP
10
#807
Burning Jealousy Move No. 807
Effect

The user attacks with energy from jealousy. This leaves all opposing Pokémon that have had their stats boosted during the turn with a burn.

Power
70
Accuracy
100%
PP
5
#815
Scorching Sands Move No. 815
Effect

The user throws scorching sand at the target to attack. This may also leave the target with a burn.

Power
70
Accuracy
100%
PP
10
#819
Thunder Cage Move No. 819
Effect

The user traps the target inside a cage of sparking electricity that inflicts damage for four to five turns.

Power
80
Accuracy
90%
PP
15
#820
Dragon Energy Move No. 820
Effect

Converting its life-force into power, the user attacks opposing Pokémon. The lower the user's HP, the lower the move's power.

Power
150
Accuracy
100%
PP
5
#821
Freezing Glare Move No. 821
Effect

The user shoots its psychic power from its eyes to attack. This may also leave the target frozen.

Power
90
Accuracy
100%
PP
10
#822
Fiery Wrath Move No. 822
Effect

The user transforms its wrath into a fire-like aura to attack. This may also make opposing Pokémon flinch.

Power
90
Accuracy
100%
PP
10
#825
Astral Barrage Move No. 825
Effect

The user attacks by sending a frightful amount of small ghosts at opposing Pokémon.

Power
120
Accuracy
100%
PP
5
#826
Eerie Spell Move No. 826
Effect

The user attacks with its tremendous psychic power. This also drains 3 PP from the move last used by the target.

Power
80
Accuracy
100%
PP
5
#831
Springtide Storm Move No. 831
Effect

The user attacks by wrapping opposing Pokémon in fierce winds brimming with love and hate. This may also lower their Attack stats.

Power
100
Accuracy
80%
PP
5
#832
Mystical Power Move No. 832
Effect

The user attacks by emitting a mysterious power. This also boosts the user’s Sp. Atk stat.

Power
70
Accuracy
90%
PP
10
#835
Chloroblast Move No. 835
Effect

The user launches its amassed chlorophyll to inflict damage on the target. This also damages the user.

Power
150
Accuracy
95%
PP
5
#840
Esper Wing Move No. 840
Effect

The user slashes the target with aura-enriched wings. This also boosts the user's Speed stat. This move has a heightened chance of landing a critical hit.

Power
80
Accuracy
100%
PP
10
#841
Bitter Malice Move No. 841
Effect

The user attacks the target with spine-chilling resentment. This also lowers the target’s Attack stat.

Power
75
Accuracy
100%
PP
10
#844
Infernal Parade Move No. 844
Effect

The user attacks with myriad fireballs. This may also leave the target with a burn. This move's power is doubled if the target has a status condition.

Power
60
Accuracy
100%
PP
15
#846
Bleakwind Storm Move No. 846
Effect

The user attacks with savagely cold winds that cause both body and spirit to tremble. This may also lower the Speed stats of opposing Pokémon.

Power
100
Accuracy
80%
PP
10
#847
Wildbolt Storm Move No. 847
Effect

The user summons a thunderous tempest and savagely attacks with lightning and wind. This may also leave opposing Pokémon with paralysis.

Power
100
Accuracy
80%
PP
10
#848
Sandsear Storm Move No. 848
Effect

The user attacks by wrapping opposing Pokémon in fierce winds and searingly hot sand. This may also leave them with a burn.

Power
100
Accuracy
80%
PP
10
#851
Tera Blast Move No. 851
Effect

If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.

Power
80
Accuracy
100%
PP
10
#855
Lumina Crash Move No. 855
Effect

The user attacks by unleashing a peculiar light that even affects the mind. This also harshly lowers the target's Sp. Def stat.

Power
80
Accuracy
100%
PP
10
#871
Torch Song Move No. 871
Effect

The user blows out raging flames as if singing a song, scorching the target. This also boosts the user's Sp. Atk stat.

Power
80
Accuracy
100%
PP
10
#874
Make It Rain Move No. 874
Effect

The user attacks by throwing out a mass of coins. This also lowers the user's Sp. Atk stat. Money is earned after the battle.

Power
120
Accuracy
100%
PP
5
#876
Hydro Steam Move No. 876
Effect

The user blasts the target with boiling-hot water. This move's power is not lowered in harsh sunlight but rather boosted by 50 percent.

Power
80
Accuracy
100%
PP
15
#877
Ruination Move No. 877
Effect

The user summons a ruinous disaster. This cuts the target’s HP in half.

Power
1
Accuracy
90%
PP
10
#879
Electro Drift Move No. 879
Effect

The user races forward at ultrafast speeds, piercing its target with futuristic electricity. This move's power is boosted more than usual if it's a supereffective hit.

Power
100
Accuracy
100%
PP
5
#886
Chilling Water Move No. 886
Effect

The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat.

Power
50
Accuracy
100%
PP
20
#888
Twin Beam Move No. 888
Effect

The user shoots mystical beams from its eyes to inflict damage. The target is hit twice in a row.

Power
40
Accuracy
100%
PP
10
#890
Armor Cannon Move No. 890
Effect

The user shoots its own armor out as blazing projectiles. This also lowers the user’s Defense and Sp. Def stats.

Power
120
Accuracy
100%
PP
5
#901
Blood Moon Move No. 901
Effect

The user unleashes the full brunt of its spirit from a full moon that shines as red as blood. This move can't be used twice in a row.

Power
140
Accuracy
100%
PP
5
#902
Matcha Gotcha Move No. 902
Effect

The user fires a blast of tea that it mixed. The user's HP is restored by up to half the damage taken by the target. This may also leave the target with a burn.

Power
80
Accuracy
90%
PP
15
#903
Syrup Bomb Move No. 903
Effect

The user sets off an explosion of sticky candy syrup, which coats the target and causes the target's Speed stat to drop each turn for three turns.

Power
60
Accuracy
85%
PP
10
#905
Electro Shot Move No. 905
Effect

The user gathers electricity on the first turn, boosting its Sp. Atk stat, then fires a high-voltage shot on the next turn. The shot will be fired immediately in rain.

Power
130
Accuracy
100%
PP
10
#906
Tera Starstorm Move No. 906
Effect

With the power of its crystals, the user bombards and eliminates the target. When used by Terapagos in its Stellar Form, this move damages all opposing Pokémon.

Power
120
Accuracy
100%
PP
5
#907
Fickle Beam Move No. 907
Effect

The user shoots a beam of light to inflict damage. Sometimes all the user's heads shoot beams in unison, doubling the move's power.

Power
80
Accuracy
100%
PP
5
#909
Thunderclap Move No. 909
Effect

This move enables the user to attack first with a jolt of electricity. This move fails if the target is not readying an attack.

Power
70
Accuracy
100%
PP
5
#911
Tachyon Cutter Move No. 911
Effect

The user attacks by launching particle blades at the target twice in a row. This attack never misses.

Power
50
Accuracy
0%
PP
10
#914
Alluring Voice Move No. 914
Effect

The user attacks the target using its angelic voice. This also confuses the target if its stats have been boosted during the turn.

Power
80
Accuracy
100%
PP
10
#917
Psychic Noise Move No. 917
Effect

The user attacks the target with unpleasant sound waves. For two turns, the target is prevented from recovering HP through moves, Abilities, or held items.

Power
75
Accuracy
100%
PP
10
#919
Malignant Chain Move No. 919
Effect

The user pours toxins into the target by wrapping them in a toxic, corrosive chain. This may also leave the target badly poisoned.

Power
100
Accuracy
100%
PP
5
#10004
Shadow Bolt Move No. 10004
Effect

Has a chance to paralyze the target.

Power
75
Accuracy
100%
PP
#10006
Shadow Chill Move No. 10006
Effect

Has a chance to freeze the target.

Power
75
Accuracy
100%
PP
#10008
Shadow Fire Move No. 10008
Effect

Has a chance to burn the target.

Power
75
Accuracy
100%
PP
#10009
Shadow Rave Move No. 10009
Effect

Inflicts regular damage with no additional effect.

Power
70
Accuracy
100%
PP
#10010
Shadow Storm Move No. 10010
Effect

Inflicts regular damage with no additional effect.

Power
95
Accuracy
100%
PP
#10011
Shadow Wave Move No. 10011
Effect

Inflicts regular damage with no additional effect.

Power
50
Accuracy
100%
PP
#10013
Shadow Half Move No. 10013
Effect

Halves HP of all Pokémon on the field. Must recharge

Power
Accuracy
100%
PP