Mystery Dungeon: Rescue Team
- Power
- 10
- Accuracy
- 88%
- PP
- 17
Inflicts damage on the target. It may also leave the target poisoned. It has a high critical-hit rate.
- Range
- Enemy in front
- Critical rate
- 50%
- Secondary effect
- 0.1%
- Strikes
- 1
- Weight
- 30
Poison Tail is a Poison-type, Physical-class Move. Review its attributes, effect, game availability and every Pokémon able to learn it.
The user hits the target with its tail. This move has a heightened chance of landing a critical hit and may also poison the target.
One other Pokémon on the field, selected by the trainer.
Inflicts regular damage. User’s critical hit rate is one level higher when using this move. Has a chance to poison the target.
Technical behavior, availability and special interactions for this move.
Rules that affect how this move interacts with abilities, items and other moves.
Compare the game-specific behavior of this move across the Mystery Dungeon version groups in which data is available.
These values belong to Mystery Dungeon. They are intentionally separate from the main-series attributes shown above.
Inflicts damage on the target. It may also leave the target poisoned. It has a high critical-hit rate.
Inflicts damage on the target. It may also afflict the targeted enemy with a Poisoned status condition, which causes periodic damage. It has a high critical-hit rate.
Inflicts damage on the target. It may also afflict the targeted enemy with a Poisoned status condition, which causes periodic damage. It has a high critical-hit rate.
It damages an enemy and may afflict Poisoned status, which inflicts periodic damage. It has a high critical-hit rate.
It could poison an enemy and keep damaging it.
See how this move, its values and official descriptions changed across the games.
Review compatible Pokémon, their learning method and the game version used as reference.