Mystery Dungeon: Rescue Team
- Power
- 8
- Accuracy
- 88%
- PP
- 27
Inflicts damage on the target. It also snatches the target's hold item to make it the user's.
- Range
- Enemy in front
- Critical rate
- 12%
- Strikes
- 1
- Weight
- 15
Covet is a Normal-type, Physical-class Move. Review its attributes, effect, game availability and every Pokémon able to learn it.
The user endearingly approaches the target, then steals the target's held item.
One other Pokémon on the field, selected by the trainer.
Inflicts regular damage. If the target is holding an item and the user is not, the user will permanently take the item. Damage is still inflicted if an item cannot be taken. Pokémon with Sticky Hold or Multitype are immune to the item theft effect. The target cannot recover its item with Recycle. This move cannot be selected by Assist or Metronome.
Technical behavior, availability and special interactions for this move.
Rules that affect how this move interacts with abilities, items and other moves.
Compare the game-specific behavior of this move across the Mystery Dungeon version groups in which data is available.
These values belong to Mystery Dungeon. They are intentionally separate from the main-series attributes shown above.
Inflicts damage on the target. It also snatches the target's hold item to make it the user's.
Inflicts damage on the target. It also snatches the target's held item and makes it the user's, but only if the user is not already holding an item.
Inflicts damage on the target. It also snatches the target's held item and makes it the user's, but only if the user is not already holding an item.
It damages an enemy and takes its held item if the user isn't holding anything.
It steals an enemy's item.
See how this move, its values and official descriptions changed across the games.
Review compatible Pokémon, their learning method and the game version used as reference.