Mystery Dungeon: Rescue Team
- Power
- 24
- Accuracy
- 84%
- PP
- 12
Inflicts damage on the target even at a distance. However it also hurts the user.
- Range
- Pokémon within a 10 tile range
- Critical rate
- 12%
- Strikes
- 1
- Weight
- 10
Volt Tackle is a Electric-type, Physical-class Move. Review its attributes, effect, game availability and every Pokémon able to learn it.
The user electrifies itself and charges the target. This also damages the user quite a lot. This attack may leave the target with paralysis.
One other Pokémon on the field, selected by the trainer.
Inflicts regular damage. User takes 1/3 the damage it inflicts in recoil. Has a chance to paralyze the target.
Technical behavior, availability and special interactions for this move.
Rules that affect how this move interacts with abilities, items and other moves.
Compare the game-specific behavior of this move across the Mystery Dungeon version groups in which data is available.
These values belong to Mystery Dungeon. They are intentionally separate from the main-series attributes shown above.
Inflicts damage on the target even at a distance. However it also hurts the user.
Inflicts damage on the target, even at a distance of 2 tiles. But it also hurts the user.
Inflicts damage on the target, even at a distance of 2 tiles. But it also hurts the user.
It damages an enemy, but you'll receive recoil damage too. It reaches up to 2 tiles away.
It damages you, too. It could paralyze the enemy.
See how this move, its values and official descriptions changed across the games.
Review compatible Pokémon, their learning method and the game version used as reference.