National No. 833

Chewtle

Snapping Pokémon

Generation VIII
0.3 m Size
8.5 kg Weight
3 Abilities
#0833
Chewtle

Description

It starts off battles by attacking with its rock-hard horn, but as soon as the opponent flinches, this Pokémon bites down and never lets go.

Abilities

Ability 1

Strong Jaw

Strengthens biting moves to 1.5× their power.

Ability 2

Shell Armor

Protects against critical hits.

Hidden Ability

Swift Swim

Doubles Speed during rain.

Technical Specs

Physical Characteristics
Size 0.3 m / 0'98"
Weight 8.5 kg / 18.74 lbs
Color Green
Body
Quadruped Pokémon with a quadruped body
Training & Growth
Base happiness 50
Base experience 57
Maximum Experience 1.000.000
Experience Rated as medium
Breeding & Reproduction
Egg Groups Monster / Water 1
Base Egg Cycle 20
Steps to Hatch Egg hatches with 5120 Steps
Gender / Breeding Male: 50% / Female: 50%
Catch Rates
Base Catch Rate 255
Catch Chances

has a 43.9% capture chance

has a 59.5% capture chance

has a 73.8% capture chance

Calculation for the most recent games, assuming the Pokémon has 100% HP, no status condition, and no critical capture.

Form and origin
Origin Generation VIII / Galar
Available since Sword / Shield · Generation VIII
Form Chewtle
Form type Default form
Names in other languages

Official names and readings used across the games' different localizations.

English Chewtle
French Khélocrok
German Kamehaps
Spanish Chewtle
Italian Chewtle
Japanese カムカメ Kamukame
Korean 깨물부기 Kkaemulbugi
Chinese 咬咬龜 / 咬咬龟 Ngáauhngáauhgwāi · Yǎoyǎoguī

History across games

See only information that changed between generations and mechanics from classic games.

Latest official description

Apparently the itch of its teething impels it to snap its jaws at anything in front of it.

2 descriptions

Evolutionary Chain

Chewtle
Nº833
Drednaw
Nº834 Chewtle · Lv. 22
Gigantamax Drednaw
Nº834 Gigantamax factor

Breeding Compatibility ("Breeds With")

These Pokémon share the same egg group and can breed with the selected one:

Bases from Chewtle

Status
Base
EVs
Progress
Lv 50 (Min - Max)
Lv 100 (Min - Max)
Life
50
-
110 - 157
210 - 304
Attack
64
+1 EV
62 - 127
119 - 249
Defense
50
-
49 - 112
94 - 218
Sp Attack.
38
-
38 - 99
72 - 192
Defense Esp.
38
-
38 - 99
72 - 192
Speed
44
-
44 - 105
83 - 205
Total
284
+1 EV
-
-
Life
50
Lv 50: 110 - 157 Lv 100: 210 - 304
At. +1 EV
64
Lv 50: 62 - 127 Lv 100: 119 - 249
Df.
50
Lv 50: 49 - 112 Lv 100: 94 - 218
At. Esp.
38
Lv 50: 38 - 99 Lv 100: 72 - 192
Df. Esp.
38
Lv 50: 38 - 99 Lv 100: 72 - 192
Vel.
44
Lv 50: 44 - 105 Lv 100: 83 - 205
Total +1 EV
284

Values calculated for the most recent games. The minimum assumes 0 IVs, 0 EVs, and a hindering Nature; the maximum assumes 31 IVs, 252 EVs, and a beneficial Nature. HP is not affected by Nature. The EVs column shows the species' EV yield.

Moves

Water Gun No.55 · Level up
Type Water
Class Special Moves
Learning
Level 1
PP 25
Attack 40
Hit 100%
Tackle No.33 · Level up
Class Physical Moves
Learning
Level 1
PP 35
Attack 40
Hit 100%
Bite No.44 · Level up
Class Physical Moves
Learning
Level 7
PP 25
Attack 60
Hit 100%
Protect No.182 · Level up
Class Status Moves
Learning
Level 14
PP 10
Attack -
Hit -
Headbutt No.29 · Level up
Class Physical Moves
Learning
Level 21
PP 15
Attack 70
Hit 100%
Counter No.68 · Level up
Class Physical Moves
Learning
Level 28
PP 20
Attack -
Hit 100%
Jaw Lock No.746 · Level up
Class Physical Moves
Learning
Level 35
PP 10
Attack 80
Hit 100%
Liquidation No.710 · Level up
Type Water
Class Physical Moves
Learning
Level 42
PP 10
Attack 85
Hit 100%
Body Slam No.34 · Level up
Class Physical Moves
Learning
Level 49
PP 15
Attack 85
Hit 100%