National No. 870

Falinks

Formation Pokémon

Generation VIII
3 m Size
62 kg Weight
2 Abilities
#0870
Falinks

Description

The six of them work together as one Pokémon. Teamwork is also their battle strategy, and they constantly change their formation as they fight.

Abilities

Ability 1

Battle Armor

Protects against critical hits.

Hidden Ability

Defiant

Raises Attack two stages upon having any stat lowered.

Technical Specs

Physical Characteristics
Size 3 m / 9'84"
Weight 62 kg / 136.69 lbs
Color Yellow
Body
Heads Pokémon consisting of multiple bodies
Training & Growth
Base happiness 50
Base experience 165
Maximum Experience 1.000.000
Experience Rated as medium
Breeding & Reproduction
Egg Groups Fairy / Mineral
Base Egg Cycle 25
Steps to Hatch Egg hatches with 6400 Steps
Gender / Breeding Does not play
Catch Rates
Base Catch Rate 45
Catch Chances

has a 11.9% capture chance

has a 16.2% capture chance

has a 20.1% capture chance

Calculation for the most recent games, assuming the Pokémon has 100% HP, no status condition, and no critical capture.

Form and origin
Origin Generation VIII / Galar
Available since Sword / Shield · Generation VIII
Form Falinks
Form type Default form
Names in other languages

Official names and readings used across the games' different localizations.

English Falinks
French Hexadron
German Legios
Spanish Falinks
Italian Falinks
Japanese タイレーツ Tairetsu
Korean 대여르 Daeyeoreu
Chinese 列陣兵 / 列阵兵 Lihtjahnbīng · Lièzhènbīng

History across games

See only information that changed between generations and mechanics from classic games.

Latest official description

Five of them are troopers, and one is the brass. The brass’s orders are absolute.

2 descriptions

Evolutionary Chain

Falinks
Nº870
Mega Falinks
Nº870 falinksite

Breeding Compatibility ("Breeds With")

These Pokémon share the same egg group and can breed with the selected one:

Bases from Falinks

Status
Base
EVs
Progress
Lv 50 (Min - Max)
Lv 100 (Min - Max)
Life
65
-
125 - 172
240 - 334
Attack
100
+2 EV
94 - 167
184 - 328
Defense
100
-
94 - 167
184 - 328
Sp Attack.
70
-
67 - 134
130 - 262
Defense Esp.
60
+1 EV
58 - 123
112 - 240
Speed
75
-
72 - 139
139 - 273
Total
470
+3 EV
-
-
Life
65
Lv 50: 125 - 172 Lv 100: 240 - 334
At. +2 EV
100
Lv 50: 94 - 167 Lv 100: 184 - 328
Df.
100
Lv 50: 94 - 167 Lv 100: 184 - 328
At. Esp.
70
Lv 50: 67 - 134 Lv 100: 130 - 262
Df. Esp. +1 EV
60
Lv 50: 58 - 123 Lv 100: 112 - 240
Vel.
75
Lv 50: 72 - 139 Lv 100: 139 - 273
Total +3 EV
470

Values calculated for the most recent games. The minimum assumes 0 IVs, 0 EVs, and a hindering Nature; the maximum assumes 31 IVs, 252 EVs, and a beneficial Nature. HP is not affected by Nature. The EVs column shows the species' EV yield.

Moves

Protect No.182 · Level up
Class Status Moves
Learning
Level 1
PP 10
Attack -
Hit -
Tackle No.33 · Level up
Class Physical Moves
Learning
Level 1
PP 35
Attack 40
Hit 100%
Rock Smash No.249 · Level up
Class Physical Moves
Learning
Level 5
PP 15
Attack 40
Hit 100%
Focus Energy No.116 · Level up
Class Status Moves
Learning
Level 10
PP 30
Attack -
Hit -
Headbutt No.29 · Level up
Class Physical Moves
Learning
Level 15
PP 15
Attack 70
Hit 100%
Bulk Up No.339 · Level up
Class Status Moves
Learning
Level 20
PP 20
Attack -
Hit -
Endure No.203 · Level up
Class Status Moves
Learning
Level 25
PP 10
Attack -
Hit -
Reversal No.179 · Level up
Class Physical Moves
Learning
Level 30
PP 15
Attack -
Hit 100%
First Impression No.660 · Level up
Class Physical Moves
Learning
Level 35
PP 10
Attack 90
Hit 100%
No Retreat No.748 · Level up
Class Status Moves
Learning
Level 40
PP 5
Attack -
Hit -
Iron Defense No.334 · Level up
Class Status Moves
Learning
Level 45
PP 15
Attack -
Hit -
Close Combat No.370 · Level up
Class Physical Moves
Learning
Level 50
PP 5
Attack 120
Hit 100%
Megahorn No.224 · Level up
Class Physical Moves
Learning
Level 55
PP 10
Attack 120
Hit 85%
Counter No.68 · Level up
Class Physical Moves
Learning
Level 60
PP 20
Attack -
Hit 100%