National No. 828

Thievul

Fox Pokémon

Generation VIII
1.2 m Size
19.9 kg Weight
3 Abilities
#0828
Thievul

Description

With a lithe body and sharp claws, it goes around stealing food and eggs. Boltund is its natural enemy.

Abilities

Ability 1

Run Away

Ensures success fleeing from wild battles.

Ability 2

Unburden

Doubles Speed upon using or losing a held item.

Hidden Ability

Stakeout

This Pokémon's moves have double power against Pokémon that switched in this turn.

Technical Specs

Physical Characteristics
Size 1.2 m / 3'94"
Weight 19.9 kg / 43.87 lbs
Color Brown
Body
Quadruped Pokémon with a quadruped body
Training & Growth
Base happiness 50
Base experience 159
Maximum Experience 800.000
Experience Rated as fast
Breeding & Reproduction
Egg Groups Field
Base Egg Cycle 15
Steps to Hatch Egg hatches with 3840 Steps
Gender / Breeding Male: 50% / Female: 50%
Catch Rates
Base Catch Rate 127
Catch Chances

has a 26.0% capture chance

has a 35.3% capture chance

has a 43.7% capture chance

Calculation for the most recent games, assuming the Pokémon has 100% HP, no status condition, and no critical capture.

Form and origin
Origin Generation VIII / Galar
Available since Sword / Shield · Generation VIII
Form Thievul
Form type Default form
Names in other languages

Official names and readings used across the games' different localizations.

English Thievul
French Roublenard
German Gaunux
Spanish Thievul
Italian Thievul
Japanese フォクスライ Foxly
Korean 폭슬라이 Pokseullai
Chinese 狐大盜 / 猾大狐 Wùhdaaihdouh · Húdàdào

History across games

See only information that changed between generations and mechanics from classic games.

Latest official description

It secretly marks potential targets with a scent. By following the scent, it stalks its targets and steals from them when they least expect it.

2 descriptions

Evolutionary Chain

Nickit
Nº827
Thievul
Nº828 Nickit · Lv. 18

Breeding Compatibility ("Breeds With")

These Pokémon share the same egg group and can breed with the selected one:

Bases from Thievul

Status
Base
EVs
Progress
Lv 50 (Min - Max)
Lv 100 (Min - Max)
Life
70
-
130 - 177
250 - 344
Attack
58
-
56 - 121
108 - 236
Defense
58
-
56 - 121
108 - 236
Sp Attack.
87
-
82 - 152
161 - 300
Defense Esp.
92
+2 EV
87 - 158
170 - 311
Speed
90
-
85 - 156
166 - 306
Total
455
+2 EV
-
-
Life
70
Lv 50: 130 - 177 Lv 100: 250 - 344
At.
58
Lv 50: 56 - 121 Lv 100: 108 - 236
Df.
58
Lv 50: 56 - 121 Lv 100: 108 - 236
At. Esp.
87
Lv 50: 82 - 152 Lv 100: 161 - 300
Df. Esp. +2 EV
92
Lv 50: 87 - 158 Lv 100: 170 - 311
Vel.
90
Lv 50: 85 - 156 Lv 100: 166 - 306
Total +2 EV
455

Values calculated for the most recent games. The minimum assumes 0 IVs, 0 EVs, and a hindering Nature; the maximum assumes 31 IVs, 252 EVs, and a beneficial Nature. HP is not affected by Nature. The EVs column shows the species' EV yield.

Moves

Thief No.168 · Level up
Class Physical Moves
Learning
Level up
Latest record
PP 25
Attack 60
Hit 100%
Beat Up No.251 · Level up
Class Physical Moves
Learning
Level 1
PP 10
Attack -
Hit 100%
Tail Whip No.39 · Level up
Class Status Moves
Learning
Level 1
PP 30
Attack -
Hit 100%
Hone Claws No.468 · Level up
Class Status Moves
Learning
Level 1
PP 15
Attack -
Hit -
Quick Attack No.98 · Level up
Class Physical Moves
Learning
Level 1
PP 30
Attack 40
Hit 100%
Snarl No.555 · Level up
Class Special Moves
Learning
Level 12
PP 15
Attack 55
Hit 95%
Assurance No.372 · Level up
Class Physical Moves
Learning
Level 16
PP 10
Attack 60
Hit 100%
Nasty Plot No.417 · Level up
Class Status Moves
Learning
Level 22
PP 20
Attack -
Hit -
Sucker Punch No.389 · Level up
Class Physical Moves
Learning
Level 28
PP 5
Attack 70
Hit 100%
Night Slash No.400 · Level up
Class Physical Moves
Learning
Level 34
PP 15
Attack 70
Hit 100%
Tail Slap No.541 · Level up
Class Physical Moves
Learning
Level 40
PP 10
Attack 25
Hit 85%
Foul Play No.492 · Level up
Class Physical Moves
Learning
Level 46
PP 15
Attack 95
Hit 100%
Parting Shot No.575 · Level up
Class Status Moves
Learning
Level 52
PP 20
Attack -
Hit 100%