National No. 720

Hoopa Unbound

Mischief Pokémon

Generation VI
Mythical Alternative form
6.5 m Size
490 kg Weight
1 Abilities
#0720
Hoopa Unbound

Description

It is said to be able to seize anything it desires with its six rings and six huge arms. With its power sealed, it is transformed into a much smaller form.

Abilities

Ability 1

Magician

Steals the target's held item when the bearer uses a damaging move.

Technical Specs

Physical Characteristics
Size 6.5 m / 21'33"
Weight 490 kg / 1080.27 lbs
Color Purple
Body
Arms Pokémon consisting of a head and arms
Training & Growth
Base happiness 100
Base experience 306
Maximum Experience 1.250.000
Experience Rated as slow
Breeding & Reproduction
Egg Groups Undiscovered
Base Egg Cycle 120
Steps to Hatch Egg hatches with 30720 Steps
Gender / Breeding Does not play
Catch Rates
Base Catch Rate 3
Catch Chances

has a 1.6% capture chance

has a 2.1% capture chance

has a 2.6% capture chance

Calculation for the most recent games, assuming the Pokémon has 100% HP, no status condition, and no critical capture.

Form and origin
Origin Generation VI / Kalos
Available since Omega Ruby / Alpha Sapphire · Generation VI
Form Hoopa Unbound
Form type Alternative form
How to obtain or activate this form
Prison Bottle
Prison Bottle Key item
Names in other languages

Official names and readings used across the games' different localizations.

English Hoopa
French Hoopa
German Hoopa
Spanish Hoopa
Italian Hoopa
Japanese フーパ Hoopa
Korean 후파 Hoopa
Chinese 胡帕 Wùhpaak · Húpà

History across games

See only information that changed between generations and mechanics from classic games.

Latest official description

In its true form, it possess a huge amount of power. Legends of its avarice tell how it once carried off an entire castle to gain the treasure hidden within.

4 descriptions

Evolutionary Chain

Hoopa Unbound
Nº720 Prison Bottle

Information

This Pokémon cannot reproduce naturally!

Bases from Hoopa Unbound

Status
Base
EVs
Progress
Lv 50 (Min - Max)
Lv 100 (Min - Max)
Life
80
-
140 - 187
270 - 364
Attack
160
-
148 - 233
292 - 460
Defense
60
-
58 - 123
112 - 240
Sp Attack.
170
+3 EV
157 - 244
310 - 482
Defense Esp.
130
-
121 - 200
238 - 394
Speed
80
-
76 - 145
148 - 284
Total
680
+3 EV
-
-
Life
80
Lv 50: 140 - 187 Lv 100: 270 - 364
At.
160
Lv 50: 148 - 233 Lv 100: 292 - 460
Df.
60
Lv 50: 58 - 123 Lv 100: 112 - 240
At. Esp. +3 EV
170
Lv 50: 157 - 244 Lv 100: 310 - 482
Df. Esp.
130
Lv 50: 121 - 200 Lv 100: 238 - 394
Vel.
80
Lv 50: 76 - 145 Lv 100: 148 - 284
Total +3 EV
680

Values calculated for the most recent games. The minimum assumes 0 IVs, 0 EVs, and a hindering Nature; the maximum assumes 31 IVs, 252 EVs, and a beneficial Nature. HP is not affected by Nature. The EVs column shows the species' EV yield.

Moves

Hyperspace Fury No.621 · Level up
Class Physical Moves
Learning
Level 85
Latest record
PP 5
Attack 100
Hit -
Trick No.271 · Level up
Class Status Moves
Learning
Level 10
Latest record
PP 10
Attack -
Hit 100%
Destiny Bond No.194 · Level up
Type Ghost
Class Status Moves
Learning
Level 1
PP 5
Attack -
Hit -
Ally Switch No.502 · Level up
Class Status Moves
Learning
Level 1
PP 15
Attack -
Hit -
Confusion No.93 · Level up
Class Special Moves
Learning
Level 1
PP 25
Attack 50
Hit 100%
Astonish No.310 · Level up
Type Ghost
Class Physical Moves
Learning
Level 6
PP 15
Attack 30
Hit 100%
Magic Coat No.277 · Level up
Class Status Moves
Learning
Level 10
PP 15
Attack -
Hit -
Light Screen No.113 · Level up
Class Status Moves
Learning
Level 15
PP 30
Attack -
Hit -
Psybeam No.60 · Level up
Class Special Moves
Learning
Level 19
PP 20
Attack 65
Hit 100%
Skill Swap No.285 · Level up
Class Status Moves
Learning
Level 25
PP 10
Attack -
Hit -
Power Split No.471 · Level up
Class Status Moves
Learning
Level 29
PP 10
Attack -
Hit -
Guard Split No.470 · Level up
Class Status Moves
Learning
Level 29
PP 10
Attack -
Hit -
Knock Off No.282 · Level up
Class Physical Moves
Learning
Level 46
PP 20
Attack 65
Hit 100%
Wonder Room No.472 · Level up
Class Status Moves
Learning
Level 50
PP 10
Attack -
Hit -
Trick Room No.433 · Level up
Class Status Moves
Learning
Level 50
PP 5
Attack -
Hit -
Dark Pulse No.399 · Level up
Class Special Moves
Learning
Level 55
PP 15
Attack 80
Hit 100%
Psychic No.94 · Level up
Class Special Moves
Learning
Level 75
PP 10
Attack 90
Hit 100%